![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MeshAABBTree3.h>
Public Member Functions | |
| FBoxesSet () | |
Public Attributes | |
| TDynamicVector< int > | BoxToIndex |
| TDynamicVector< FVector3d > | BoxCenters |
| TDynamicVector< FVector3d > | BoxExtents |
| TDynamicVector< int > | IndexList |
| int | IBoxCur |
| int | IIndicesCur |
|
inline |
| TDynamicVector<FVector3d> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::BoxCenters |
| TDynamicVector<FVector3d> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::BoxExtents |
| TDynamicVector<int> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::BoxToIndex |
| int UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::IBoxCur |
| int UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::IIndicesCur |
| TDynamicVector<int> UE::Geometry::TMeshAABBTree3< TriangleMeshType >::FBoxesSet::IndexList |