#include <PlatformProcess.h>
◆ FProcess() [1/7]
◆ FProcess() [2/7]
| UE::HAL::FProcess::FProcess |
( |
const FProcess & |
| ) |
|
|
delete |
◆ FProcess() [3/7]
| constexpr UE::HAL::FProcess::FProcess |
( |
std::nullptr_t |
| ) |
|
|
inlineconstexpr |
◆ FProcess() [4/7]
| UE::HAL::FProcess::FProcess |
( |
EProcessId |
ProcessId | ) |
|
|
inline |
◆ FProcess() [5/7]
◆ FProcess() [6/7]
◆ FProcess() [7/7]
| UE::HAL::FProcess::FProcess |
( |
FProcess && |
Other | ) |
|
|
inline |
◆ ~FProcess()
| UE::HAL::FProcess::~FProcess |
( |
| ) |
|
|
inline |
◆ GetExitCode()
◆ IsRunning()
| bool UE::HAL::FProcess::IsRunning |
( |
| ) |
|
|
inline |
◆ Kill()
◆ NativeHandle()
◆ operator bool()
| UE::HAL::FProcess::operator bool |
( |
| ) |
const |
|
inlineexplicit |
◆ operator=() [1/3]
◆ operator=() [2/3]
◆ operator=() [3/3]
| FProcess & UE::HAL::FProcess::operator= |
( |
std::nullptr_t |
| ) |
|
|
inline |
◆ operator==()
| bool UE::HAL::FProcess::operator== |
( |
std::nullptr_t |
| ) |
const |
|
inline |
◆ WaitForExit()
| FProcess & UE::HAL::FProcess::WaitForExit |
( |
| ) |
|
|
inline |
The documentation for this struct was generated from the following file: