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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StructuredLog.h>
Public Member Functions | |
| UE_IF (UE_LOG_INCLUDE_SOURCE_LOCATION,, inline static constexpr) const ANSICHAR *File | |
| UE_IF (UE_LOG_INCLUDE_SOURCE_LOCATION,, inline static constexpr) int32 Line=0 | |
| constexpr | FStaticLocalizedLogRecord (const TCHAR *InTextNamespace, const TCHAR *InTextKey, const TCHAR *InFormat, const ANSICHAR *InFile, int32 InLine, ELogVerbosity::Type InVerbosity, FStaticLogDynamicData &InDynamicData) |
Public Attributes | |
| const TCHAR * | TextNamespace = nullptr |
| const TCHAR * | TextKey = nullptr |
| const TCHAR * | Format = nullptr |
| ELogVerbosity::Type | Verbosity = ELogVerbosity::Log |
| FStaticLogDynamicData & | DynamicData |
Data about a static localized log that is constant for every occurrence.
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inlineconstexpr |
| UE::Logging::Private::FStaticLocalizedLogRecord::UE_IF | ( | UE_LOG_INCLUDE_SOURCE_LOCATION | , |
| inline static | constexpr | ||
| ) | const |
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pure virtual |
| FStaticLogDynamicData& UE::Logging::Private::FStaticLocalizedLogRecord::DynamicData |
| const TCHAR* UE::Logging::Private::FStaticLocalizedLogRecord::Format = nullptr |
| const TCHAR* UE::Logging::Private::FStaticLocalizedLogRecord::TextKey = nullptr |
| const TCHAR* UE::Logging::Private::FStaticLocalizedLogRecord::TextNamespace = nullptr |
| ELogVerbosity::Type UE::Logging::Private::FStaticLocalizedLogRecord::Verbosity = ELogVerbosity::Log |