UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FApplyVectorParameters Struct Reference

Static Public Member Functions

static void ForEachAllocation (FEntityAllocationIteratorItem Item, TRead< FObjectComponent > BoundMaterials, TReadOneOrMoreOf< FMaterialParameterInfo, FMaterialParameterInfo, FName, FName > VectorOrColorParameterInfosOrNames, TReadOneOrMoreOf< double, double, double, double > VectorChannels)
 

Detailed Description

Apply vector material parameters

Member Function Documentation

◆ ForEachAllocation()

static void UE::MovieScene::FApplyVectorParameters::ForEachAllocation ( FEntityAllocationIteratorItem  Item,
TRead< FObjectComponent BoundMaterials,
TReadOneOrMoreOf< FMaterialParameterInfo, FMaterialParameterInfo, FName, FName VectorOrColorParameterInfosOrNames,
TReadOneOrMoreOf< double, double, double, double VectorChannels 
)
inlinestatic

The documentation for this struct was generated from the following file: