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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Systems/MovieSceneMaterialParameterSystem.h"#include "Systems/FloatChannelEvaluatorSystem.h"#include "Systems/DoubleChannelEvaluatorSystem.h"#include "Systems/MovieScenePiecewiseDoubleBlenderSystem.h"#include "Systems/MovieSceneHierarchicalBiasSystem.h"#include "Systems/MovieSceneMaterialSystem.h"#include "Systems/MovieSceneInitialValueSystem.h"#include "Systems/MovieScenePreAnimatedMaterialParameters.h"#include "Systems/WeightAndEasingEvaluatorSystem.h"#include "Evaluation/PreAnimatedState/MovieScenePreAnimatedObjectStorage.h"#include "Materials/MaterialParameterCollectionInstance.h"#include "Materials/MaterialInstanceDynamic.h"Namespaces | |
| namespace | UE |
| namespace | UE::MovieScene |
Functions | |
| void | UE::MovieScene::CollectGarbageForOutput (FAnimatedMaterialParameterInfo *Output) |
Variables | |
| bool | UE::MovieScene::GMaterialParameterBlending = true |
| FAutoConsoleVariableRef | UE::MovieScene::CVarMaterialParameterBlending (TEXT("Sequencer.MaterialParameterBlending"), GMaterialParameterBlending, TEXT("(Default: true) Defines whether material parameter blending should be enabled or not.\n"), ECVF_Default) |
| bool | UE::MovieScene::GMaterialParameterEntityLifetimeTracking = false |
| FAutoConsoleVariableRef | UE::MovieScene::CVarMaterialParameterEntityLifetimeTracking (TEXT("Sequencer.MaterialParameterEntityLifetimeTracking"), GMaterialParameterEntityLifetimeTracking, TEXT("(Default: false) Ensure on destruction that all entities have been cleaned up. This can report false positives (when the linker and material system are both cleaned up together) so is not enabled by default.\n"), ECVF_Default) |