UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FAnimatedMaterialParameterInfo Struct Reference

#include <MovieSceneMaterialParameterSystem.h>

Public Member Functions

 ~FAnimatedMaterialParameterInfo ()
 

Public Attributes

TWeakObjectPtr< UMovieSceneEntitySystemLinkerWeakLinker
 
TWeakObjectPtr< UMovieSceneBlenderSystemWeakBlenderSystem
 
int32 NumContributors = 0
 
FMovieSceneEntityID OutputEntityID
 
FMovieSceneBlendChannelID BlendChannelID
 

Constructor & Destructor Documentation

◆ ~FAnimatedMaterialParameterInfo()

UE::MovieScene::FAnimatedMaterialParameterInfo::~FAnimatedMaterialParameterInfo ( )

Member Data Documentation

◆ BlendChannelID

FMovieSceneBlendChannelID UE::MovieScene::FAnimatedMaterialParameterInfo::BlendChannelID

◆ NumContributors

int32 UE::MovieScene::FAnimatedMaterialParameterInfo::NumContributors = 0

◆ OutputEntityID

FMovieSceneEntityID UE::MovieScene::FAnimatedMaterialParameterInfo::OutputEntityID

◆ WeakBlenderSystem

TWeakObjectPtr<UMovieSceneBlenderSystem> UE::MovieScene::FAnimatedMaterialParameterInfo::WeakBlenderSystem

Weak blender system ptr - only assigned if the blend channel is ever allocated

◆ WeakLinker

TWeakObjectPtr<UMovieSceneEntitySystemLinker> UE::MovieScene::FAnimatedMaterialParameterInfo::WeakLinker

Weak linker ptr - only assigned if the output entity is ever allocated


The documentation for this struct was generated from the following files: