UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FAssignTransformOrigin Struct Reference

Public Member Functions

void ForEachAllocation (const FEntityAllocation *Allocation, TRead< FInstanceHandle > Instances, TRead< UObject * > BoundObjects, TWriteOptional< double > LocationX, TWriteOptional< double > LocationY, TWriteOptional< double > LocationZ, TWriteOptional< double > RotationX, TWriteOptional< double > RotationY, TWriteOptional< double > RotationZ) const
 
void TransformLocation (const FInstanceHandle *Instances, const UObject *const *BoundObjects, double *OutLocationX, double *OutLocationY, double *OutLocationZ, double *OutRotationX, double *OutRotationY, double *OutRotationZ, int32 Num) const
 

Public Attributes

const TSparseArray< FTransform > * TransformOriginsByInstanceID
 

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FAssignTransformOrigin::ForEachAllocation ( const FEntityAllocation Allocation,
TRead< FInstanceHandle Instances,
TRead< UObject * >  BoundObjects,
TWriteOptional< double LocationX,
TWriteOptional< double LocationY,
TWriteOptional< double LocationZ,
TWriteOptional< double RotationX,
TWriteOptional< double RotationY,
TWriteOptional< double RotationZ 
) const
inline

◆ TransformLocation()

void UE::MovieScene::FAssignTransformOrigin::TransformLocation ( const FInstanceHandle Instances,
const UObject *const *  BoundObjects,
double OutLocationX,
double OutLocationY,
double OutLocationZ,
double OutRotationX,
double OutRotationY,
double OutRotationZ,
int32  Num 
) const
inline

Member Data Documentation

◆ TransformOriginsByInstanceID

const TSparseArray<FTransform>* UE::MovieScene::FAssignTransformOrigin::TransformOriginsByInstanceID

The documentation for this struct was generated from the following file: