UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FBoundObjectActiveSkeletalAnimations Struct Reference

#include <MovieSceneSkeletalAnimationSystem.h>

Public Types

using FAnimationArray = TArray< FActiveSkeletalAnimation, TInlineAllocator< 2 > >
 

Public Attributes

FAnimationArray Animations
 
FAnimationArray SimulatedAnimations
 
FBoneTransformFinalizeData BoneTransformFinalizeData
 

Detailed Description

Information for all skeletal animations playing on a bound object

Member Typedef Documentation

◆ FAnimationArray

Member Data Documentation

◆ Animations

FAnimationArray UE::MovieScene::FBoundObjectActiveSkeletalAnimations::Animations

All active animations on the corresponding bound object

◆ BoneTransformFinalizeData

FBoneTransformFinalizeData UE::MovieScene::FBoundObjectActiveSkeletalAnimations::BoneTransformFinalizeData

SkelMesh and the bone finalize Delegate

◆ SimulatedAnimations

FAnimationArray UE::MovieScene::FBoundObjectActiveSkeletalAnimations::SimulatedAnimations

Motion vector simulation animations on the corresponding bound object


The documentation for this struct was generated from the following file: