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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneSkeletalAnimationSystem.h>
Public Types | |
| using | FAnimationArray = TArray< FActiveSkeletalAnimation, TInlineAllocator< 2 > > |
Public Attributes | |
| FAnimationArray | Animations |
| FAnimationArray | SimulatedAnimations |
| FBoneTransformFinalizeData | BoneTransformFinalizeData |
Information for all skeletal animations playing on a bound object
| using UE::MovieScene::FBoundObjectActiveSkeletalAnimations::FAnimationArray = TArray<FActiveSkeletalAnimation, TInlineAllocator<2> > |
| FAnimationArray UE::MovieScene::FBoundObjectActiveSkeletalAnimations::Animations |
All active animations on the corresponding bound object
| FBoneTransformFinalizeData UE::MovieScene::FBoundObjectActiveSkeletalAnimations::BoneTransformFinalizeData |
SkelMesh and the bone finalize Delegate
| FAnimationArray UE::MovieScene::FBoundObjectActiveSkeletalAnimations::SimulatedAnimations |
Motion vector simulation animations on the corresponding bound object