UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FCameraCutPlaybackCapability Struct Reference

#include <CameraCutPlaybackCapability.h>

+ Inheritance diagram for UE::MovieScene::FCameraCutPlaybackCapability:

Public Member Functions

virtual bool ShouldUpdateCameraCut ()
 
virtual float GetCameraBlendPlayRate ()
 
virtual TOptional< EAspectRatioAxisConstraintGetAspectRatioAxisConstraintOverride ()
 
virtual void OnCameraCutUpdated (const FOnCameraCutUpdatedParams &Params)
 

Detailed Description

Playback capability for sequences that can run camera cuts.

Member Function Documentation

◆ GetAspectRatioAxisConstraintOverride()

virtual TOptional< EAspectRatioAxisConstraint > UE::MovieScene::FCameraCutPlaybackCapability::GetAspectRatioAxisConstraintOverride ( )
inlinevirtual

Whether the associated sequence requires a custom aspect ratio axis constraint

Reimplemented in ULevelSequencePlayer.

◆ GetCameraBlendPlayRate()

virtual float UE::MovieScene::FCameraCutPlaybackCapability::GetCameraBlendPlayRate ( )
inlinevirtual

The play rate at which to run camera blends

Reimplemented in ULevelSequencePlayer.

◆ OnCameraCutUpdated()

virtual void UE::MovieScene::FCameraCutPlaybackCapability::OnCameraCutUpdated ( const FOnCameraCutUpdatedParams Params)
inlinevirtual

Called when a camera cut has happened

Reimplemented in ULevelSequencePlayer.

◆ ShouldUpdateCameraCut()

virtual bool UE::MovieScene::FCameraCutPlaybackCapability::ShouldUpdateCameraCut ( )
inlinevirtual

Whether the associated sequence should execute camera cuts

Reimplemented in ULevelSequencePlayer.


The documentation for this struct was generated from the following file: