UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
ULevelSequencePlayer Class Reference

#include <LevelSequencePlayer.h>

+ Inheritance diagram for ULevelSequencePlayer:

Public Member Functions

LEVELSEQUENCE_API ULevelSequencePlayer (const FObjectInitializer &)
 
LEVELSEQUENCE_API void Initialize (ULevelSequence *InLevelSequence, ULevel *InLevel, const FLevelSequenceCameraSettings &InCameraSettings)
 
LEVELSEQUENCE_API void SetSourceActorContext (UWorld *InStreamingWorld, FActorContainerID InContainerID, FTopLevelAssetPath InSourceAssetPath)
 
UCameraComponentGetActiveCameraComponent () const
 
virtual LEVELSEQUENCE_API UObjectGetPlaybackContext () const override
 
virtual LEVELSEQUENCE_API TArray< UObject * > GetEventContexts () const override
 
LEVELSEQUENCE_API void RewindForReplay ()
 
LEVELSEQUENCE_API void TakeFrameSnapshot (FLevelSequencePlayerSnapshot &OutSnapshot) const
 
void SetSnapshotOffsetFrames (int32 InFrameOffset)
 
- Public Member Functions inherited from UMovieSceneSequencePlayer
MOVIESCENE_API UMovieSceneSequencePlayer (const FObjectInitializer &)
 
virtual MOVIESCENE_API ~UMovieSceneSequencePlayer ()
 
MOVIESCENE_API void Play ()
 
MOVIESCENE_API void PlayReverse ()
 
MOVIESCENE_API void ChangePlaybackDirection ()
 
MOVIESCENE_API void PlayLooping (int32 NumLoops=-1)
 
MOVIESCENE_API void Pause ()
 
MOVIESCENE_API void Scrub ()
 
MOVIESCENE_API void Stop ()
 
MOVIESCENE_API void StopAtCurrentTime ()
 
MOVIESCENE_API void GoToEndAndStop ()
 
MOVIESCENE_API FQualifiedFrameTime GetCurrentTime () const
 
MOVIESCENE_API FQualifiedFrameTime GetDuration () const
 
MOVIESCENE_API int32 GetFrameDuration () const
 
FFrameRate GetFrameRate () const
 
MOVIESCENE_API void SetFrameRate (FFrameRate FrameRate)
 
FQualifiedFrameTime GetStartTime () const
 
FQualifiedFrameTime GetEndTime () const
 
MOVIESCENE_API void SetWeight (double InWeight)
 
MOVIESCENE_API void RemoveWeight ()
 
MOVIESCENE_API void SetWeight (double InWeight, FMovieSceneSequenceID SequenceID)
 
MOVIESCENE_API void RemoveWeight (FMovieSceneSequenceID SequenceID)
 
MOVIESCENE_API void SetFrameRange (int32 StartFrame, int32 Duration, float SubFrames=0.f)
 
MOVIESCENE_API void SetTimeRange (float StartTime, float Duration)
 
MOVIESCENE_API void PlayTo (FMovieSceneSequencePlaybackParams PlaybackParams, FMovieSceneSequencePlayToParams PlayToParams)
 
MOVIESCENE_API void SetPlaybackPosition (FMovieSceneSequencePlaybackParams PlaybackParams)
 
MOVIESCENE_API void RestoreState ()
 
MOVIESCENE_API void SetCompletionModeOverride (EMovieSceneCompletionModeOverride CompletionModeOverride)
 
MOVIESCENE_API EMovieSceneCompletionModeOverride GetCompletionModeOverride () const
 
MOVIESCENE_API bool IsPlaying () const
 
MOVIESCENE_API bool IsPaused () const
 
MOVIESCENE_API bool IsReversed () const
 
MOVIESCENE_API float GetPlayRate () const
 
MOVIESCENE_API void SetPlayRate (float PlayRate)
 
MOVIESCENE_API bool GetHideHud () const
 
MOVIESCENE_API void SetHideHud (bool HideHud)
 
void SetDisableCameraCuts (bool bInDisableCameraCuts)
 
bool GetDisableCameraCuts ()
 
 DECLARE_EVENT_ThreeParams (UMovieSceneSequencePlayer, FOnMovieSceneSequencePlayerUpdated, const UMovieSceneSequencePlayer &, FFrameTime, FFrameTime)
 
FOnMovieSceneSequencePlayerUpdatedOnSequenceUpdated () const
 
MOVIESCENE_API TArray< UObject * > GetBoundObjects (FMovieSceneObjectBindingID ObjectBinding)
 
MOVIESCENE_API TArray< FMovieSceneObjectBindingIDGetObjectBindings (UObject *InObject)
 
MOVIESCENE_API void RequestInvalidateBinding (FMovieSceneObjectBindingID ObjectBinding)
 
MOVIESCENE_API void InitializeForTick (UObject *Context)
 
MOVIESCENE_API void SetPlaybackSettings (const FMovieSceneSequencePlaybackSettings &InSettings)
 
MOVIESCENE_API void Initialize (UMovieSceneSequence *InSequence)
 
MOVIESCENE_API void Initialize (UMovieSceneSequence *InSequence, const FMovieSceneSequencePlaybackSettings &InSettings)
 
MOVIESCENE_API void Update (const float DeltaSeconds)
 
MOVIESCENE_API void UpdateAsync (const float DeltaSeconds)
 
MOVIESCENE_API void TearDown ()
 
MOVIESCENE_API bool IsValid () const
 
UMovieSceneSequenceGetSequence () const
 
MOVIESCENE_API FString GetSequenceName (bool bAddClientInfo=false) const
 
UMovieSceneSequenceTickManagerGetTickManager () const
 
MOVIESCENE_API void SetPlaybackClient (TScriptInterface< IMovieScenePlaybackClient > InPlaybackClient)
 
MOVIESCENE_API TSharedPtr< FMovieSceneTimeControllerGetTimeController () const
 
MOVIESCENE_API void SetTimeController (TSharedPtr< FMovieSceneTimeController > InTimeController)
 
MOVIESCENE_API void SetTimeControllerDirectly (TSharedPtr< FMovieSceneTimeController > InTimeController)
 
MOVIESCENE_API void SetIgnorePlaybackReplication (bool bState)
 
virtual FMovieSceneRootEvaluationTemplateInstanceGetEvaluationTemplate () override
 
- Public Member Functions inherited from UObject
COREUOBJECT_API UObject ()
 
COREUOBJECT_API UObject (const FObjectInitializer &ObjectInitializer)
 
COREUOBJECT_API UObject (EStaticConstructor, EObjectFlags InFlags)
 
COREUOBJECT_API UObject (FVTableHelper &Helper)
 
COREUOBJECT_API UObjectCreateDefaultSubobject (FName SubobjectFName, UClass *ReturnType, UClass *ClassToCreateByDefault, bool bIsRequired, bool bIsTransient)
 
template<class TReturnType >
TReturnTypeCreateEditorOnlyDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
template<class TReturnType , class TClassToConstructByDefault >
TReturnTypeCreateOptionalDefaultSubobject (FName SubobjectName, bool bTransient=false)
 
COREUOBJECT_API void GetDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects)
 
COREUOBJECT_API UObjectGetDefaultSubobjectByName (FName ToFind)
 
virtual COREUOBJECT_API void PostInitProperties ()
 
virtual COREUOBJECT_API void PostReinitProperties ()
 
virtual void PostCDOContruct ()
 
virtual COREUOBJECT_API void PreSaveRoot (FObjectPreSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PostSaveRoot (FObjectPostSaveRootContext ObjectSaveContext)
 
virtual COREUOBJECT_API void PreSave (FObjectPreSaveContext SaveContext)
 
virtual COREUOBJECT_API void CollectSaveOverrides (FObjectCollectSaveOverridesContext SaveContext)
 
UE_FORCEINLINE_HINT bool Modify (bool bAlwaysMarkDirty=true)
 
UE_FORCEINLINE_HINT bool IsCapturingAsRootObjectForTransaction () const
 
virtual bool ResolveSubobject (const TCHAR *SubObjectPath, UObject *&OutObject, bool bLoadIfExists)
 
virtual bool IsReadyForAsyncPostLoad () const
 
virtual COREUOBJECT_API void PostLoad ()
 
virtual COREUOBJECT_API void PostLoadSubobjects (FObjectInstancingGraph *OuterInstanceGraph)
 
virtual bool IsReadyForFinishDestroy ()
 
virtual COREUOBJECT_API void FinishDestroy ()
 
virtual COREUOBJECT_API void Serialize (FArchive &Ar)
 
virtual COREUOBJECT_API void Serialize (FStructuredArchive::FRecord Record)
 
virtual void ShutdownAfterError ()
 
virtual void PostInterpChange (FProperty *PropertyThatChanged)
 
virtual COREUOBJECT_API void PostRename (UObject *OldOuter, const FName OldName)
 
virtual void PreDuplicate (FObjectDuplicationParameters &DupParams)
 
virtual void PostDuplicate (bool bDuplicateForPIE)
 
virtual void PostDuplicate (EDuplicateMode::Type DuplicateMode)
 
virtual COREUOBJECT_API bool NeedsLoadForClient () const
 
virtual COREUOBJECT_API bool NeedsLoadForServer () const
 
virtual COREUOBJECT_API bool NeedsLoadForTargetPlatform (const class ITargetPlatform *TargetPlatform) const
 
virtual bool NeedsLoadForEditorGame () const
 
virtual bool IsEditorOnly () const
 
virtual bool HasNonEditorOnlyReferences () const
 
virtual bool IsPostLoadThreadSafe () const
 
virtual COREUOBJECT_API bool IsDestructionThreadSafe () const
 
virtual COREUOBJECT_API void GetPreloadDependencies (TArray< UObject * > &OutDeps)
 
virtual void GetPrestreamPackages (TArray< UObject * > &OutPrestream)
 
virtual void ExportCustomProperties (FOutputDevice &Out, uint32 Indent)
 
virtual void ImportCustomProperties (const TCHAR *SourceText, FFeedbackContext *Warn)
 
virtual void PostEditImport ()
 
virtual void PostReloadConfig (class FProperty *PropertyThatWasLoaded)
 
virtual COREUOBJECT_API bool Rename (const TCHAR *NewName=nullptr, UObject *NewOuter=nullptr, ERenameFlags Flags=REN_None)
 
virtual FString GetDesc ()
 
COREUOBJECT_API UScriptStructGetSparseClassDataStruct () const
 
virtual bool GetNativePropertyValues (TMap< FString, FString > &out_PropertyValues, uint32 ExportFlags=0) const
 
virtual COREUOBJECT_API void GetResourceSizeEx (FResourceSizeEx &CumulativeResourceSize)
 
SIZE_T GetResourceSizeBytes (EResourceSizeMode::Type Mode)
 
virtual FName GetExporterName (void)
 
COREUOBJECT_API void CallAddReferencedObjects (FReferenceCollector &Collector)
 
virtual FRestoreForUObjectOverwriteGetRestoreForUObjectOverwrite ()
 
virtual bool AreNativePropertiesIdenticalTo (UObject *Other) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context) const
 
virtual COREUOBJECT_API void GetAssetRegistryTags (TArray< FAssetRegistryTag > &OutTags) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetData &Out) const
 
COREUOBJECT_API void GetAssetRegistryTags (FAssetRegistryTagsContext Context, FAssetData &Out) const
 
virtual COREUOBJECT_API bool IsAsset () const
 
virtual COREUOBJECT_API FPrimaryAssetId GetPrimaryAssetId () const
 
virtual COREUOBJECT_API bool IsLocalizedResource () const
 
virtual COREUOBJECT_API bool IsSafeForRootSet () const
 
virtual COREUOBJECT_API void TagSubobjects (EObjectFlags NewFlags)
 
virtual COREUOBJECT_API void GetLifetimeReplicatedProps (TArray< class FLifetimeProperty > &OutLifetimeProps) const
 
virtual COREUOBJECT_API void GetReplicatedCustomConditionState (FCustomPropertyConditionState &OutActiveState) const
 
virtual COREUOBJECT_API bool IsNameStableForNetworking () const
 
virtual COREUOBJECT_API bool IsFullNameStableForNetworking () const
 
virtual void GetSubobjectsWithStableNamesForNetworking (TArray< UObject * > &ObjList)
 
virtual COREUOBJECT_API void PreNetReceive ()
 
virtual void PostRepNotifies ()
 
virtual COREUOBJECT_API void PreDestroyFromReplication ()
 
COREUOBJECT_API bool IsSelected () const
 
COREUOBJECT_API void SerializeScriptProperties (FArchive &Ar) const
 
COREUOBJECT_API void SerializeScriptProperties (FStructuredArchive::FSlot Slot) const
 
COREUOBJECT_API void ReinitializeProperties (UObject *SourceObject=NULL, struct FObjectInstancingGraph *InstanceGraph=NULL)
 
COREUOBJECT_API FString GetDetailedInfo () const
 
COREUOBJECT_API bool ConditionalBeginDestroy ()
 
COREUOBJECT_API bool ConditionalFinishDestroy ()
 
COREUOBJECT_API void ConditionalPostLoad ()
 
COREUOBJECT_API void ConditionalPreload ()
 
COREUOBJECT_API void ConditionalPostLoadSubobjects (struct FObjectInstancingGraph *OuterInstanceGraph=NULL)
 
bool IsBasedOnArchetype (const UObject *const SomeObject) const
 
COREUOBJECT_API UFunctionFindFunction (FName InName) const
 
COREUOBJECT_API UFunctionFindFunctionChecked (FName InName) const
 
virtual COREUOBJECT_API void BuildSubobjectMapping (UObject *OtherObject, TMap< UObject *, UObject * > &ObjectMapping) const
 
COREUOBJECT_API void CollectDefaultSubobjects (TArray< UObject * > &OutDefaultSubobjects, bool bIncludeNestedSubobjects=false) const
 
COREUOBJECT_API bool CheckDefaultSubobjects (bool bForceCheck=false) const
 
COREUOBJECT_API void SaveConfig (uint64 RequiredPropertyFlags=CPF_Config, const TCHAR *Filename=nullptr, FConfigCacheIni *Config=GConfig, bool bAllowCopyToDefaultObject=true)
 
COREUOBJECT_API void SaveConfig (const FSaveConfigContext &Context)
 
COREUOBJECT_API void UpdateDefaultConfigFile (const FString &SpecificFileLocation="")
 
COREUOBJECT_API bool TryUpdateDefaultConfigFile (const FString &SpecificFileLocation="", bool bWarnIfFail=true)
 
COREUOBJECT_API void UpdateGlobalUserConfigFile ()
 
COREUOBJECT_API void UpdateProjectUserConfigFile ()
 
COREUOBJECT_API void UpdateSinglePropertyInConfigFile (const FProperty *InProperty, const FString &InConfigIniName)
 
COREUOBJECT_API FString GetDefaultConfigFilename () const
 
COREUOBJECT_API FString GetGlobalUserConfigFilename () const
 
COREUOBJECT_API FString GetProjectUserConfigFilename () const
 
virtual const TCHARGetConfigOverridePlatform () const
 
virtual void OverrideConfigSection (FString &SectionName)
 
virtual void OverridePerObjectConfigSection (FString &SectionName)
 
COREUOBJECT_API void LoadConfig (UClass *ConfigClass=nullptr, const TCHAR *Filename=nullptr, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=nullptr, TArray< UE::ConfigAccessTracking::FConfigAccessData > *OutAccessedKeys=nullptr)
 
COREUOBJECT_API void ReloadConfig (UClass *ConfigClass=NULL, const TCHAR *Filename=NULL, uint32 PropagationFlags=UE::LCPF_None, class FProperty *PropertyToLoad=NULL)
 
COREUOBJECT_API void ParseParms (const TCHAR *Parms)
 
COREUOBJECT_API void OutputReferencers (FOutputDevice &Ar, FReferencerInformationList *Referencers=NULL)
 
COREUOBJECT_API void RetrieveReferencers (TArray< FReferencerInformation > *OutInternalReferencers, TArray< FReferencerInformation > *OutExternalReferencers)
 
COREUOBJECT_API void SetLinker (FLinkerLoad *LinkerLoad, int32 LinkerIndex, bool bShouldDetachExisting=true, bool bSilenceLogs=false)
 
COREUOBJECT_API UObjectGetArchetype () const
 
COREUOBJECT_API void GetArchetypeInstances (TArray< UObject * > &Instances)
 
COREUOBJECT_API void InstanceSubobjectTemplates (struct FObjectInstancingGraph *InstanceGraph=NULL)
 
template<class T >
bool Implements () const
 
virtual COREUOBJECT_API void ProcessEvent (UFunction *Function, void *Parms)
 
COREUOBJECT_API bool CallFunctionByNameWithArguments (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor, bool bForceCallWithNonExec=false)
 
COREUOBJECT_API void CallFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
 DECLARE_FUNCTION (ProcessInternal)
 
virtual bool ProcessConsoleExec (const TCHAR *Cmd, FOutputDevice &Ar, UObject *Executor)
 
COREUOBJECT_API void SkipFunction (FFrame &Stack, RESULT_DECL, UFunction *Function)
 
virtual UClassRegenerateClass (UClass *ClassToRegenerate, UObject *PreviousCDO)
 
COREUOBJECT_API bool IsInBlueprint () const
 
COREUOBJECT_API void DestroyNonNativeProperties ()
 
virtual void MarkAsEditorOnlySubobject ()
 
COREUOBJECT_API void AbortInsideMemberFunction () const
 
 DECLARE_FUNCTION (execUndefined)
 
 DECLARE_FUNCTION (execLocalVariable)
 
 DECLARE_FUNCTION (execInstanceVariable)
 
 DECLARE_FUNCTION (execDefaultVariable)
 
 DECLARE_FUNCTION (execLocalOutVariable)
 
 DECLARE_FUNCTION (execInterfaceVariable)
 
 DECLARE_FUNCTION (execClassSparseDataVariable)
 
 DECLARE_FUNCTION (execInterfaceContext)
 
 DECLARE_FUNCTION (execArrayElement)
 
 DECLARE_FUNCTION (execBoolVariable)
 
 DECLARE_FUNCTION (execClassDefaultVariable)
 
 DECLARE_FUNCTION (execEndFunctionParms)
 
 DECLARE_FUNCTION (execNothing)
 
 DECLARE_FUNCTION (execNothingInt32)
 
 DECLARE_FUNCTION (execNothingOp4a)
 
 DECLARE_FUNCTION (execBreakpoint)
 
 DECLARE_FUNCTION (execTracepoint)
 
 DECLARE_FUNCTION (execWireTracepoint)
 
 DECLARE_FUNCTION (execInstrumentation)
 
 DECLARE_FUNCTION (execEndOfScript)
 
 DECLARE_FUNCTION (execReturnNothing)
 
 DECLARE_FUNCTION (execEmptyParmValue)
 
 DECLARE_FUNCTION (execJump)
 
 DECLARE_FUNCTION (execJumpIfNot)
 
 DECLARE_FUNCTION (execAssert)
 
 DECLARE_FUNCTION (execPushExecutionFlow)
 
 DECLARE_FUNCTION (execPopExecutionFlow)
 
 DECLARE_FUNCTION (execComputedJump)
 
 DECLARE_FUNCTION (execPopExecutionFlowIfNot)
 
 DECLARE_FUNCTION (execLet)
 
 DECLARE_FUNCTION (execLetObj)
 
 DECLARE_FUNCTION (execLetWeakObjPtr)
 
 DECLARE_FUNCTION (execLetBool)
 
 DECLARE_FUNCTION (execLetDelegate)
 
 DECLARE_FUNCTION (execLetMulticastDelegate)
 
 DECLARE_FUNCTION (execAddMulticastDelegate)
 
 DECLARE_FUNCTION (execClearMulticastDelegate)
 
 DECLARE_FUNCTION (execEatReturnValue)
 
 DECLARE_FUNCTION (execRemoveMulticastDelegate)
 
 DECLARE_FUNCTION (execSelf)
 
 DECLARE_FUNCTION (execContext)
 
 DECLARE_FUNCTION (execContext_FailSilent)
 
 DECLARE_FUNCTION (execStructMemberContext)
 
 DECLARE_FUNCTION (execVirtualFunction)
 
 DECLARE_FUNCTION (execFinalFunction)
 
 DECLARE_FUNCTION (execLocalVirtualFunction)
 
 DECLARE_FUNCTION (execLocalFinalFunction)
 
 DECLARE_FUNCTION (execStructCmpEq)
 
 DECLARE_FUNCTION (execStructCmpNe)
 
 DECLARE_FUNCTION (execStructMember)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execNotEqual_DelegateDelegate)
 
 DECLARE_FUNCTION (execEqualEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execNotEqual_DelegateFunction)
 
 DECLARE_FUNCTION (execIntConst)
 
 DECLARE_FUNCTION (execInt64Const)
 
 DECLARE_FUNCTION (execUInt64Const)
 
 DECLARE_FUNCTION (execSkipOffsetConst)
 
 DECLARE_FUNCTION (execFloatConst)
 
 DECLARE_FUNCTION (execDoubleConst)
 
 DECLARE_FUNCTION (execStringConst)
 
 DECLARE_FUNCTION (execUnicodeStringConst)
 
 DECLARE_FUNCTION (execTextConst)
 
 DECLARE_FUNCTION (execPropertyConst)
 
 DECLARE_FUNCTION (execObjectConst)
 
 DECLARE_FUNCTION (execSoftObjectConst)
 
 DECLARE_FUNCTION (execFieldPathConst)
 
 DECLARE_FUNCTION (execInstanceDelegate)
 
 DECLARE_FUNCTION (execNameConst)
 
 DECLARE_FUNCTION (execByteConst)
 
 DECLARE_FUNCTION (execIntZero)
 
 DECLARE_FUNCTION (execIntOne)
 
 DECLARE_FUNCTION (execTrue)
 
 DECLARE_FUNCTION (execFalse)
 
 DECLARE_FUNCTION (execNoObject)
 
 DECLARE_FUNCTION (execNullInterface)
 
 DECLARE_FUNCTION (execIntConstByte)
 
 DECLARE_FUNCTION (execRotationConst)
 
 DECLARE_FUNCTION (execVectorConst)
 
 DECLARE_FUNCTION (execVector3fConst)
 
 DECLARE_FUNCTION (execTransformConst)
 
 DECLARE_FUNCTION (execStructConst)
 
 DECLARE_FUNCTION (execSetArray)
 
 DECLARE_FUNCTION (execSetSet)
 
 DECLARE_FUNCTION (execSetMap)
 
 DECLARE_FUNCTION (execArrayConst)
 
 DECLARE_FUNCTION (execSetConst)
 
 DECLARE_FUNCTION (execMapConst)
 
 DECLARE_FUNCTION (execBitFieldConst)
 
 DECLARE_FUNCTION (execNew)
 
 DECLARE_FUNCTION (execClassContext)
 
 DECLARE_FUNCTION (execNativeParm)
 
 DECLARE_FUNCTION (execCast)
 
 DECLARE_FUNCTION (execDynamicCast)
 
 DECLARE_FUNCTION (execMetaCast)
 
 DECLARE_FUNCTION (execInterfaceCast)
 
 DECLARE_FUNCTION (execDoubleToFloatCast)
 
 DECLARE_FUNCTION (execFloatToDoubleCast)
 
 DECLARE_FUNCTION (execObjectToBool)
 
 DECLARE_FUNCTION (execInterfaceToBool)
 
 DECLARE_FUNCTION (execObjectToInterface)
 
 DECLARE_FUNCTION (execInterfaceToInterface)
 
 DECLARE_FUNCTION (execInterfaceToObject)
 
 DECLARE_FUNCTION (execGetDynArrayElement)
 
 DECLARE_FUNCTION (execSetDynArrayElement)
 
 DECLARE_FUNCTION (execGetDynArrayLength)
 
 DECLARE_FUNCTION (execSetDynArrayLength)
 
 DECLARE_FUNCTION (execDynArrayInsert)
 
 DECLARE_FUNCTION (execDynArrayRemove)
 
 DECLARE_FUNCTION (execDynArrayFind)
 
 DECLARE_FUNCTION (execDynArrayFindStruct)
 
 DECLARE_FUNCTION (execDynArrayAdd)
 
 DECLARE_FUNCTION (execDynArrayAddItem)
 
 DECLARE_FUNCTION (execDynArrayInsertItem)
 
 DECLARE_FUNCTION (execDynArrayRemoveItem)
 
 DECLARE_FUNCTION (execDynArraySort)
 
 DECLARE_FUNCTION (execBindDelegate)
 
 DECLARE_FUNCTION (execCallMulticastDelegate)
 
 DECLARE_FUNCTION (execLetValueOnPersistentFrame)
 
 DECLARE_FUNCTION (execCallMathFunction)
 
 DECLARE_FUNCTION (execSwitchValue)
 
 DECLARE_FUNCTION (execArrayGetByRef)
 
 DECLARE_FUNCTION (execAutoRtfmTransact)
 
 DECLARE_FUNCTION (execAutoRtfmStopTransact)
 
 DECLARE_FUNCTION (execAutoRtfmAbortIfNot)
 
void ExecuteUbergraph (int32 EntryPoint)
 
virtual void ValidateGeneratedRepEnums (const TArray< struct FRepRecord > &ClassReps) const
 
virtual uint64 GetNetPushIdDynamic () const
 
- Public Member Functions inherited from UObjectBaseUtility
 UObjectBaseUtility ()
 
 UObjectBaseUtility (EObjectFlags InFlags)
 
void SetFlags (EObjectFlags NewFlags)
 
void ClearFlags (EObjectFlags FlagsToClear)
 
bool HasAnyFlags (EObjectFlags FlagsToCheck) const
 
bool HasAllFlags (EObjectFlags FlagsToCheck) const
 
UE_FORCEINLINE_HINT EObjectFlags GetMaskedFlags (EObjectFlags Mask=RF_AllFlags) const
 
UE_FORCEINLINE_HINT void Mark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT void UnMark (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAnyMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT bool HasAllMarks (EObjectMark Marks) const
 
UE_FORCEINLINE_HINT EObjectMark GetAllMarks () const
 
void MarkAsGarbage ()
 
void ClearGarbage ()
 
UE_FORCEINLINE_HINT void AddToRoot ()
 
UE_FORCEINLINE_HINT void RemoveFromRoot ()
 
UE_FORCEINLINE_HINT bool IsRooted () const
 
UE_FORCEINLINE_HINT int32 GetRefCount () const
 
bool ThisThreadAtomicallyClearedRFUnreachable ()
 
UE_FORCEINLINE_HINT bool IsUnreachable () const
 
UE_FORCEINLINE_HINT bool IsNative () const
 
void SetInternalFlags (EInternalObjectFlags FlagsToSet) const
 
UE_FORCEINLINE_HINT EInternalObjectFlags GetInternalFlags () const
 
UE_FORCEINLINE_HINT bool HasAnyInternalFlags (EInternalObjectFlags FlagsToCheck) const
 
void ClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
bool AtomicallyClearInternalFlags (EInternalObjectFlags FlagsToClear) const
 
COREUOBJECT_API FString GetFullName (const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (const UObject *StopOuter, FString &ResultString, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API void GetFullName (FStringBuilderBase &ResultString, const UObject *StopOuter=NULL, EObjectFullNameFlags Flags=EObjectFullNameFlags::None) const
 
COREUOBJECT_API FString GetPathName (const UObject *StopOuter=NULL) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FString &ResultString) const
 
COREUOBJECT_API void GetPathName (const UObject *StopOuter, FStringBuilderBase &ResultString) const
 
virtual bool CanBeClusterRoot () const
 
virtual COREUOBJECT_API bool CanBeInCluster () const
 
virtual COREUOBJECT_API void CreateCluster ()
 
virtual void OnClusterMarkedAsPendingKill ()
 
COREUOBJECT_API void AddToCluster (UObjectBaseUtility *ClusterRootOrObjectFromCluster, bool bAddAsMutableObject=false)
 
COREUOBJECT_API FString GetFullGroupName (bool bStartWithOuter) const
 
UE_FORCEINLINE_HINT FString GetName () const
 
UE_FORCEINLINE_HINT void GetName (FString &ResultString) const
 
UE_FORCEINLINE_HINT void AppendName (FString &ResultString) const
 
COREUOBJECT_API bool IsPackageExternal () const
 
COREUOBJECT_API void DetachExternalPackage ()
 
COREUOBJECT_API void ReattachExternalPackage ()
 
COREUOBJECT_API UObjectGetOutermostObject () const
 
COREUOBJECT_API UPackageGetPackage () const
 
UE_INTERNAL virtual COREUOBJECT_API UE::Core::FVersePath GetVersePath () const
 
COREUOBJECT_API UPackageGetOutermost () const
 
COREUOBJECT_API bool MarkPackageDirty () const
 
COREUOBJECT_API bool IsTemplate (EObjectFlags TemplateTypes=RF_ArchetypeObject|RF_ClassDefaultObject) const
 
COREUOBJECT_API UObjectGetTypedOuter (UClass *Target) const
 
template<typename T >
T * GetTypedOuter () const
 
template<typename InterfaceClassType >
InterfaceClassTypeGetImplementingOuter () const
 
COREUOBJECT_API UObjectBaseUtilityGetImplementingOuterObject (const UClass *InInterfaceClass) const
 
COREUOBJECT_API bool IsIn (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsIn (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInOuter (const UObject *SomeOuter) const
 
COREUOBJECT_API bool IsInPackage (const UPackage *SomePackage) const
 
COREUOBJECT_API bool IsInA (const UClass *SomeBaseClass) const
 
COREUOBJECT_API bool RootPackageHasAnyFlags (uint32 CheckFlagMask) const
 
template<typename OtherClassType >
bool IsA (OtherClassType SomeBase) const
 
template<class T >
bool IsA () const
 
COREUOBJECT_API const UClassFindNearestCommonBaseClass (const UClass *TestClass) const
 
COREUOBJECT_API voidGetInterfaceAddress (UClass *InterfaceClass)
 
COREUOBJECT_API voidGetNativeInterfaceAddress (UClass *InterfaceClass)
 
const voidGetNativeInterfaceAddress (UClass *InterfaceClass) const
 
COREUOBJECT_API bool IsTemplateForSubobjects (EObjectFlags TemplateTypes=RF_ClassDefaultObject|RF_DefaultSubObject|RF_InheritableComponentTemplate) const
 
COREUOBJECT_API bool IsDefaultSubobject () const
 
COREUOBJECT_API class FLinkerLoadGetLinker () const
 
COREUOBJECT_API int32 GetLinkerIndex () const
 
COREUOBJECT_API FPackageFileVersion GetLinkerUEVersion () const
 
int32 GetLinkerUE4Version () const
 
COREUOBJECT_API int32 GetLinkerLicenseeUEVersion () const
 
int32 GetLinkerLicenseeUE4Version () const
 
COREUOBJECT_API int32 GetLinkerCustomVersion (FGuid CustomVersionKey) const
 
UE_FORCEINLINE_HINT bool operator< (const UObjectBaseUtility &Other) const
 
TStatId GetStatID (bool bForDeferredUse=false) const
 
- Public Member Functions inherited from UObjectBase
COREUOBJECT_API UObjectBase (UClass *InClass, EObjectFlags InFlags, EInternalObjectFlags InInternalFlags, UObject *InOuter, FName InName, int32 InInternalIndex=-1, int32 InSerialNumber=0, FRemoteObjectId InRemoteId=FRemoteObjectId())
 
virtual COREUOBJECT_API ~UObjectBase ()
 
COREUOBJECT_API bool IsValidLowLevel () const
 
COREUOBJECT_API bool IsValidLowLevelFast (bool bRecursive=true) const
 
FORCEINLINE uint32 GetUniqueID () const
 
FORCEINLINE UClassGetClass () const
 
FORCEINLINE UObjectGetOuter () const
 
FORCEINLINE FName GetFName () const
 
virtual COREUOBJECT_API FName GetFNameForStatID () const
 
COREUOBJECT_API UPackageGetExternalPackage () const
 
COREUOBJECT_API void SetExternalPackage (UPackage *InPackage)
 
COREUOBJECT_API UPackageGetExternalPackageInternal () const
 
COREUOBJECT_API void MarkAsReachable () const
 
COREUOBJECT_API void AddRef () const
 
COREUOBJECT_API void ReleaseRef () const
 
FORCEINLINE EObjectFlags GetFlags () const
 
FORCENOINLINE void AtomicallySetFlags (EObjectFlags FlagsToAdd)
 
FORCENOINLINE void AtomicallyClearFlags (EObjectFlags FlagsToClear)
 
- Public Member Functions inherited from IMovieScenePlayer
MOVIESCENE_API IMovieScenePlayer ()
 
virtual MOVIESCENE_API ~IMovieScenePlayer ()
 
virtual MOVIESCENE_API void ResolveBoundObjects (const FGuid &InBindingId, FMovieSceneSequenceID SequenceID, UMovieSceneSequence &Sequence, UObject *ResolutionContext, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) const
 
const IMovieScenePlaybackClientGetPlaybackClient () const
 
virtual void OnObjectSpawned (UObject *InObject, const FMovieSceneEvaluationOperand &Operand)
 
virtual void NotifyBindingUpdate (const FGuid &InGuid, FMovieSceneSequenceIDRef InSequenceID, TArrayView< TWeakObjectPtr<> > Objects) override
 
virtual void NotifyBindingsChanged () override
 
FMovieSceneEvaluationOperandGetBindingOverride (const FMovieSceneEvaluationOperand &InOperand)
 
void AddBindingOverride (const FMovieSceneEvaluationOperand &InOperand, const FMovieSceneEvaluationOperand &InOverrideOperand)
 
void RemoveBindingOverride (const FMovieSceneEvaluationOperand &InOperand)
 
void ResetDirectorInstances ()
 
UObjectGetOrCreateDirectorInstance (TSharedRef< const UE::MovieScene::FSharedPlaybackState > SharedPlaybackState, FMovieSceneSequenceIDRef SequenceID)
 
virtual MOVIESCENE_API void PopulateUpdateFlags (UE::MovieScene::ESequenceInstanceUpdateFlags &OutFlags)
 
virtual MOVIESCENE_API bool IsDisablingEventTriggers (FFrameTime &DisabledUntilTime) const
 
virtual bool IsPreview () const
 
virtual MOVIESCENE_API FGuid CreateBinding (UMovieSceneSequence *InSequence, UObject *InObject)
 
MOVIESCENE_API TArrayView< TWeakObjectPtr<> > FindBoundObjects (const FGuid &ObjectBindingID, FMovieSceneSequenceIDRef SequenceID)
 
TArrayView< TWeakObjectPtr<> > FindBoundObjects (const FMovieSceneEvaluationOperand &Operand)
 
FGuid FindObjectId (UObject &InObject, FMovieSceneSequenceIDRef SequenceID)
 
FGuid FindCachedObjectId (UObject &InObject, FMovieSceneSequenceIDRef SequenceID)
 
void SavePreAnimatedState (UObject &InObject, FMovieSceneAnimTypeID InTokenType, const IMovieScenePreAnimatedTokenProducer &InProducer)
 
void SavePreAnimatedState (FMovieSceneAnimTypeID InTokenType, const IMovieScenePreAnimatedGlobalTokenProducer &InProducer)
 
void RestorePreAnimatedState ()
 
void DiscardPreAnimatedState ()
 
MOVIESCENE_API void InvalidateCachedData ()
 
MOVIESCENE_API bool IsEvaluating () const
 
MOVIESCENE_API TSharedPtr< UE::MovieScene::FSharedPlaybackStateFindSharedPlaybackState ()
 
MOVIESCENE_API TSharedPtr< const UE::MovieScene::FSharedPlaybackStateFindSharedPlaybackState () const
 
MOVIESCENE_API TSharedRef< UE::MovieScene::FSharedPlaybackStateGetSharedPlaybackState ()
 
MOVIESCENE_API TSharedRef< const UE::MovieScene::FSharedPlaybackStateGetSharedPlaybackState () const
 
uint16 GetUniqueIndex () const
 
virtual bool CanUpdateCameraCut () const
 
virtual void UpdateCameraCut (UObject *CameraObject, UObject *UnlockIfCameraObject=nullptr, bool bJumpCut=false)
 
virtual void UpdateCameraCut (UObject *CameraObject, const EMovieSceneCameraCutParams &CameraCutParams)
 
MOVIESCENE_API FMovieSceneEvaluationStateGetEvaluationState ()
 
MOVIESCENE_API UE::MovieScene::IStaticBindingOverridesPlaybackCapabilityGetStaticBindingOverrides ()
 

Static Public Member Functions

static LEVELSEQUENCE_API ULevelSequencePlayerCreateLevelSequencePlayer (UObject *WorldContextObject, ULevelSequence *LevelSequence, FMovieSceneSequencePlaybackSettings Settings, ALevelSequenceActor *&OutActor)
 
static LEVELSEQUENCE_API void GetEventContexts (UWorld &InWorld, TArray< UObject * > &OutContexts)
 
- Static Public Member Functions inherited from UObject
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedServer (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API void UpdateClassesExcludedFromDedicatedClient (const TArray< FString > &InClassNames, const TArray< FString > &InModulesNames)
 
static COREUOBJECT_API bool CanCreateInCurrentContext (UObject *Template)
 
static COREUOBJECT_API void AddReferencedObjects (UObject *InThis, FReferenceCollector &Collector)
 
static COREUOBJECT_API const FNameSourceFileTagName ()
 
static COREUOBJECT_API UObjectGetArchetypeFromRequiredInfo (const UClass *Class, const UObject *Outer, FName Name, EObjectFlags ObjectFlags)
 
- Static Public Member Functions inherited from UObjectBaseUtility
static bool IsGarbageEliminationEnabled ()
 
static bool IsPendingKillEnabled ()
 
static void SetGarbageEliminationEnabled (bool bEnabled)
 
static COREUOBJECT_API void ReloadObjectsFromModifiedConfigSections (const class FConfigModificationTracker *ChangeTracker)
 
- Static Public Member Functions inherited from UObjectBase
static COREUOBJECT_API FString RemoveClassPrefix (const TCHAR *ClassName)
 
static void PrefetchClass (UObject *Object)
 
static void PrefetchOuter (UObject *Object)
 
- Static Public Member Functions inherited from IMovieScenePlayer
static MOVIESCENE_API IMovieScenePlayerGet (uint16 InUniqueIndex)
 
static MOVIESCENE_API void Get (TArray< IMovieScenePlayer * > &OutPlayers, bool bOnlyUnstoppedPlayers)
 
static MOVIESCENE_API void SetIsEvaluatingFlag (uint16 InUniqueIndex, bool bIsUpdating)
 

Public Attributes

FOnLevelSequencePlayerCameraCutEvent OnCameraCut
 
- Public Attributes inherited from UMovieSceneSequencePlayer
TScriptInterface< IMovieSceneSequencePlayerObserverObserver
 
FOnMovieSceneSequencePlayerEvent OnPlay
 
FOnMovieSceneSequencePlayerEvent OnPlayReverse
 
FOnMovieSceneSequencePlayerEvent OnStop
 
FOnMovieSceneSequencePlayerEvent OnPause
 
FOnMovieSceneSequencePlayerEvent OnFinished
 
FOnMovieSceneSequencePlayerNativeEvent OnNativeFinished
 
- Public Attributes inherited from IMovieScenePlayer
FMovieSceneEvaluationState State
 
FMovieScenePreAnimatedState PreAnimatedState
 
TMap< FMovieSceneEvaluationOperand, FMovieSceneEvaluationOperand > & BindingOverrides
 

Protected Member Functions

virtual LEVELSEQUENCE_API void ResolveBoundObjects (UE::UniversalObjectLocator::FResolveParams &ResolveParams, const FGuid &InBindingId, FMovieSceneSequenceID SequenceID, UMovieSceneSequence &Sequence, TArray< UObject *, TInlineAllocator< 1 > > &OutObjects) const override
 
virtual LEVELSEQUENCE_API void InitializeRootInstance (TSharedRef< UE::MovieScene::FSharedPlaybackState > NewSharedPlaybackState) override
 
virtual LEVELSEQUENCE_API bool CanPlay () const override
 
virtual LEVELSEQUENCE_API void OnStartedPlaying () override
 
virtual LEVELSEQUENCE_API void OnStopped () override
 
virtual LEVELSEQUENCE_API void UpdateMovieSceneInstance (FMovieSceneEvaluationRange InRange, EMovieScenePlayerStatus::Type PlayerStatus, const FMovieSceneUpdateArgs &Args) override
 
virtual LEVELSEQUENCE_API bool ShouldUpdateCameraCut () override
 
virtual LEVELSEQUENCE_API float GetCameraBlendPlayRate () override
 
virtual LEVELSEQUENCE_API TOptional< EAspectRatioAxisConstraintGetAspectRatioAxisConstraintOverride () override
 
virtual LEVELSEQUENCE_API void OnCameraCutUpdated (const UE::MovieScene::FOnCameraCutUpdatedParams &Params) override
 
- Protected Member Functions inherited from UMovieSceneSequencePlayer
MOVIESCENE_API void PlayInternal ()
 
MOVIESCENE_API void StopInternal (FFrameTime TimeToResetTo)
 
MOVIESCENE_API void FinishPlaybackInternal (FFrameTime TimeToFinishAt)
 
MOVIESCENE_API void UpdateMovieSceneInstance (FMovieSceneEvaluationRange InRange, EMovieScenePlayerStatus::Type PlayerStatus, bool bHasJumped=false, bool bHasLooped=false)
 
MOVIESCENE_API void UpdateTimeCursorPosition (FFrameTime NewPosition, EUpdatePositionMethod Method, bool bHasJumpedOverride=false)
 
MOVIESCENE_API bool ShouldStopOrLoop (FFrameTime NewPosition) const
 
MOVIESCENE_API TOptional< TRange< FFrameTime > > GetPauseRange (const FFrameTime &NewPosition) const
 
MOVIESCENE_API TOptional< FFrameTimeGetPauseTimeForNewPosition (const FFrameTime &NewPosition) const
 
MOVIESCENE_API UWorldGetPlaybackWorld () const
 
MOVIESCENE_API FFrameTime GetLastValidTime () const
 
MOVIESCENE_API FFrameRate GetDisplayRate () const
 
MOVIESCENE_API bool NeedsQueueLatentAction () const
 
MOVIESCENE_API void QueueLatentAction (FMovieSceneSequenceLatentActionDelegate Delegate)
 
MOVIESCENE_API void RunLatentActions ()
 
virtual MOVIESCENE_API UMovieSceneEntitySystemLinkerConstructEntitySystemLinker () override
 
virtual MOVIESCENE_API EMovieScenePlayerStatus::Type GetPlaybackStatus () const override
 
virtual MOVIESCENE_API FMovieSceneSpawnRegisterGetSpawnRegister () override
 
virtual UObjectAsUObject () override
 
virtual void SetPlaybackStatus (EMovieScenePlayerStatus::Type InPlaybackStatus) override
 
virtual void SetViewportSettings (const TMap< FViewportClient *, EMovieSceneViewportParams > &ViewportParamsMap) override
 
virtual void GetViewportSettings (TMap< FViewportClient *, EMovieSceneViewportParams > &ViewportParamsMap) const override
 
virtual IMovieScenePlaybackClientGetPlaybackClient () override
 
virtual MOVIESCENE_API bool HasDynamicWeighting () const override
 
virtual MOVIESCENE_API void PreEvaluation (const FMovieSceneContext &Context) override
 
virtual MOVIESCENE_API void PostEvaluation (const FMovieSceneContext &Context) override
 
virtual TScriptInterface< IMovieSceneSequencePlayerObserverGetObserver () override
 
virtual bool IsSupportedForNetworking () const
 
virtual MOVIESCENE_API int32 GetFunctionCallspace (UFunction *Function, FFrame *Stack) override
 
virtual MOVIESCENE_API bool CallRemoteFunction (UFunction *Function, void *Parameters, FOutParmRec *OutParms, FFrame *Stack) override
 
virtual MOVIESCENE_API void PostNetReceive () override
 
virtual MOVIESCENE_API void BeginDestroy () override
 
virtual MOVIESCENE_API void RegisterReplicationFragments (UE::Net::FFragmentRegistrationContext &Context, UE::Net::EFragmentRegistrationFlags RegistrationFlags) override
 
virtual MOVIESCENE_API void TickFromSequenceTickManager (float DeltaSeconds, FMovieSceneEntitySystemRunner *Runner) override
 
virtual void OnLooped ()
 
virtual void OnPaused ()
 
- Protected Member Functions inherited from UObject
virtual FString GetDetailedInfoInternal () const
 
COREUOBJECT_API bool CanCheckDefaultSubObjects (bool bForceCheck, bool &bResult) const
 
virtual COREUOBJECT_API bool CheckDefaultSubobjectsInternal () const
 
- Protected Member Functions inherited from UObjectBase
 UObjectBase ()
 
COREUOBJECT_API UObjectBase (EObjectFlags InFlags)
 
COREUOBJECT_API void LowLevelRename (FName NewName, UObject *NewOuter=NULL)
 
virtual void RegisterDependencies ()
 
COREUOBJECT_API void Register (class UClass *(*StaticClassFn)(), const TCHAR *PackageName, const TCHAR *Name)
 
COREUOBJECT_API void Register (const TCHAR *PackageName, const TCHAR *Name)
 
virtual COREUOBJECT_API void DeferredRegister (UClass *UClassStaticClass, const TCHAR *PackageName, const TCHAR *Name)
 
FORCEINLINE void SetFlagsTo (EObjectFlags NewFlags)
 

Protected Attributes

TOptional< int32SnapshotOffsetTime
 
TWeakObjectPtr< UCameraComponentCachedCameraComponent
 
- Protected Attributes inherited from UMovieSceneSequencePlayer
TEnumAsByte< EMovieScenePlayerStatus::TypeStatus
 
uint32 bReversePlayback: 1
 
uint32 bPendingOnStartedPlaying: 1
 
ETimeControllerState TimeControllerState
 
uint32 bIsAsyncUpdate: 1
 
uint32 bSkipNextUpdate: 1
 
uint32 bUpdateNetSync: 1
 
uint32 bWarnZeroDuration: 1
 
TObjectPtr< UMovieSceneSequenceSequence
 
FFrameNumber StartTime
 
int32 DurationFrames
 
float DurationSubFrames
 
int32 CurrentNumLoops
 
int32 SerialNumber
 
FMovieSceneSequencePlaybackSettings PlaybackSettings
 
FMovieSceneRootEvaluationTemplateInstance RootTemplateInstance
 
FMovieSceneEntitySystemRunnerCurrentRunner
 
FMovieScenePlaybackPosition PlayPosition
 
TSharedPtr< FMovieSceneSpawnRegisterSpawnRegister
 
TUniquePtr< UE::MovieScene::FSequenceWeightsSequenceWeights
 
TArray< FServerTimeSampleServerTimeSamples
 
float LastEffectiveTimeDilation = 1.0f
 
FMovieSceneSequenceReplProperties NetSyncProps
 
TScriptInterface< IMovieScenePlaybackClientPlaybackClient
 
TObjectPtr< UMovieSceneSequenceTickManagerTickManager
 
FMovieSceneLatentActionManager LatentActionManager
 
TSharedPtr< FMovieSceneTimeControllerTimeController
 
TSharedPtr< FMovieSceneEntitySystemRunnerSynchronousRunner
 
bool bIgnorePlaybackReplication = false
 

Additional Inherited Members

- Public Types inherited from UObject
enum class  ENetFields_Private { NETFIELD_REP_START = 0 , NETFIELD_REP_END = -1 }
 
typedef UObject WithinClass
 
- Protected Types inherited from UMovieSceneSequencePlayer
enum class  ETimeControllerState { ReadyToPlay , PreparingToPlay }
 

Detailed Description

ULevelSequencePlayer is used to actually "play" an level sequence asset at runtime.

This class keeps track of playback state and provides functions for manipulating an level sequence while its playing.

Constructor & Destructor Documentation

◆ ULevelSequencePlayer()

ULevelSequencePlayer::ULevelSequencePlayer ( const FObjectInitializer ObjectInitializer)

Member Function Documentation

◆ CanPlay()

bool ULevelSequencePlayer::CanPlay ( ) const
overrideprotectedvirtual

Reimplemented from UMovieSceneSequencePlayer.

◆ CreateLevelSequencePlayer()

ULevelSequencePlayer * ULevelSequencePlayer::CreateLevelSequencePlayer ( UObject WorldContextObject,
ULevelSequence LevelSequence,
FMovieSceneSequencePlaybackSettings  Settings,
ALevelSequenceActor *&  OutActor 
)
static

Create a new level sequence player.

Parameters
WorldContextObjectContext object from which to retrieve a UWorld.
LevelSequenceThe level sequence to play.
SettingsThe desired playback settings
OutActorThe level sequence actor created to play this sequence.

◆ GetActiveCameraComponent()

UCameraComponent * ULevelSequencePlayer::GetActiveCameraComponent ( ) const
inline

Get the active camera cut camera

◆ GetAspectRatioAxisConstraintOverride()

TOptional< EAspectRatioAxisConstraint > ULevelSequencePlayer::GetAspectRatioAxisConstraintOverride ( )
overrideprotectedvirtual

Whether the associated sequence requires a custom aspect ratio axis constraint

Reimplemented from UE::MovieScene::FCameraCutPlaybackCapability.

◆ GetCameraBlendPlayRate()

float ULevelSequencePlayer::GetCameraBlendPlayRate ( )
overrideprotectedvirtual

The play rate at which to run camera blends

Reimplemented from UE::MovieScene::FCameraCutPlaybackCapability.

◆ GetEventContexts() [1/2]

TArray< UObject * > ULevelSequencePlayer::GetEventContexts ( ) const
overridevirtual

Access the event contexts for this movie scene player

Reimplemented from IMovieScenePlayer.

◆ GetEventContexts() [2/2]

void ULevelSequencePlayer::GetEventContexts ( UWorld InWorld,
TArray< UObject * > &  OutContexts 
)
static

Populate the specified array with any given event contexts for the specified world

◆ GetPlaybackContext()

UObject * ULevelSequencePlayer::GetPlaybackContext ( ) const
overridevirtual

Access the playback context for this movie scene player

Reimplemented from IMovieScenePlayer.

◆ Initialize()

void ULevelSequencePlayer::Initialize ( ULevelSequence InLevelSequence,
ULevel InLevel,
const FLevelSequenceCameraSettings InCameraSettings 
)

Initialize the player.

Parameters
InLevelSequenceThe level sequence to play.
InLevelThe level that the animation is played in.
InCameraSettingsThe desired camera settings

◆ InitializeRootInstance()

void ULevelSequencePlayer::InitializeRootInstance ( TSharedRef< UE::MovieScene::FSharedPlaybackState NewSharedPlaybackState)
overrideprotectedvirtual

Initializes a new root sequence instance and its shared playback state. This adds all the player's playback capabilities to the given state.

Reimplemented from IMovieScenePlayer.

◆ OnCameraCutUpdated()

void ULevelSequencePlayer::OnCameraCutUpdated ( const UE::MovieScene::FOnCameraCutUpdatedParams Params)
overrideprotectedvirtual

Called when a camera cut has happened

Reimplemented from UE::MovieScene::FCameraCutPlaybackCapability.

◆ OnStartedPlaying()

void ULevelSequencePlayer::OnStartedPlaying ( )
overrideprotectedvirtual

Reimplemented from UMovieSceneSequencePlayer.

◆ OnStopped()

void ULevelSequencePlayer::OnStopped ( )
overrideprotectedvirtual

Reimplemented from UMovieSceneSequencePlayer.

◆ ResolveBoundObjects()

void ULevelSequencePlayer::ResolveBoundObjects ( UE::UniversalObjectLocator::FResolveParams ResolveParams,
const FGuid InBindingId,
FMovieSceneSequenceID  SequenceID,
UMovieSceneSequence Sequence,
TArray< UObject *, TInlineAllocator< 1 > > &  OutObjects 
) const
overrideprotectedvirtual

Resolve objects bound to the specified binding ID

Parameters
InBindingIdThe ID relating to the object(s) to resolve
OutObjectsContainer to populate with the bound objects

Reimplemented from UMovieSceneSequencePlayer.

◆ RewindForReplay()

void ULevelSequencePlayer::RewindForReplay ( )

◆ SetSnapshotOffsetFrames()

void ULevelSequencePlayer::SetSnapshotOffsetFrames ( int32  InFrameOffset)
inline

Set the offset time for the snapshot in play rate frames.

◆ SetSourceActorContext()

void ULevelSequencePlayer::SetSourceActorContext ( UWorld InStreamingWorld,
FActorContainerID  InContainerID,
FTopLevelAssetPath  InSourceAssetPath 
)

◆ ShouldUpdateCameraCut()

bool ULevelSequencePlayer::ShouldUpdateCameraCut ( )
overrideprotectedvirtual

Whether the associated sequence should execute camera cuts

Reimplemented from UE::MovieScene::FCameraCutPlaybackCapability.

◆ TakeFrameSnapshot()

void ULevelSequencePlayer::TakeFrameSnapshot ( FLevelSequencePlayerSnapshot OutSnapshot) const

Take a snapshot of the current state of this player

◆ UpdateMovieSceneInstance()

void ULevelSequencePlayer::UpdateMovieSceneInstance ( FMovieSceneEvaluationRange  InRange,
EMovieScenePlayerStatus::Type  PlayerStatus,
const FMovieSceneUpdateArgs Args 
)
overrideprotectedvirtual

Reimplemented from UMovieSceneSequencePlayer.

Member Data Documentation

◆ CachedCameraComponent

TWeakObjectPtr<UCameraComponent> ULevelSequencePlayer::CachedCameraComponent
protected

◆ OnCameraCut

FOnLevelSequencePlayerCameraCutEvent ULevelSequencePlayer::OnCameraCut

Event triggered when there is a camera cut

◆ SnapshotOffsetTime

TOptional<int32> ULevelSequencePlayer::SnapshotOffsetTime
protected

The documentation for this class was generated from the following files: