19#include "LevelSequencePlayer.generated.h"
37 UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category=
"General")
47 FString CurrentShotName;
56 FString SourceTimecode;
74UCLASS(BlueprintType, MinimalAPI)
105 UFUNCTION(BlueprintCallable, Category=
"Sequencer|Player", meta=(WorldContext=
"WorldContextObject", DynamicOutputParam=
"OutActor"))
109 UPROPERTY(BlueprintAssignable, Category=
"Sequencer|Player")
113 UFUNCTION(BlueprintCallable, Category="Sequencer|Player")
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
#define DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(DelegateName, Param1Type, Param1Name)
Definition DelegateCombinations.h:53
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define UFUNCTION(...)
Definition ObjectMacros.h:745
#define UCLASS(...)
Definition ObjectMacros.h:776
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition LevelSequenceActor.h:71
Definition LevelSequenceSpawnRegister.h:21
Definition UObjectGlobals.h:1292
Definition ViewportClient.h:28
Definition LevelSequence.Build.cs:6
Definition MovieScene.Build.cs:6
Definition SharedPointer.h:153
Definition ContainerAllocationPolicies.h:894
Definition LevelSequencePlayer.h:78
TOptional< int32 > SnapshotOffsetTime
Definition LevelSequencePlayer.h:173
TWeakObjectPtr< UCameraComponent > CachedCameraComponent
Definition LevelSequencePlayer.h:175
void SetSnapshotOffsetFrames(int32 InFrameOffset)
Definition LevelSequencePlayer.h:152
Definition LevelSequence.h:26
Definition MovieSceneSequencePlayer.h:180
Definition MovieSceneSequence.h:73
Type
Definition MovieSceneFwd.h:43
Definition AdvancedWidgetsModule.cpp:13
Definition WorldPartitionActorContainerID.h:44
Definition LevelSequenceCameraSettings.h:12
Definition LevelSequencePlayer.h:34
Definition MovieScenePlayback.h:33
Definition MovieSceneSequenceID.h:13
Definition MovieSceneSequencePlaybackSettings.h:50
Definition QualifiedFrameTime.h:13
Definition TopLevelAssetPath.h:38
Definition ObjectPtr.h:488
Definition Optional.h:131
Definition SoftObjectPtr.h:174
Definition WeakObjectPtrTemplates.h:25
Definition CameraCutPlaybackCapability.h:17
Definition UniversalObjectLocatorResolveParams.h:47