#include <MovieSceneEntityFactoryTypes.h>
◆ ~FChildEntityInitializer()
| virtual UE::MovieScene::FChildEntityInitializer::~FChildEntityInitializer |
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inlinevirtual |
◆ FChildEntityInitializer()
◆ GetChildComponent()
| FComponentTypeID UE::MovieScene::FChildEntityInitializer::GetChildComponent |
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const |
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inline |
◆ GetParentComponent()
| FComponentTypeID UE::MovieScene::FChildEntityInitializer::GetParentComponent |
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const |
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inline |
◆ IsRelevant()
◆ Run()
◆ ChildComponent
◆ ParentComponent
The documentation for this struct was generated from the following file: