UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FDecompositionQuery Struct Reference

#include <MovieSceneDecompositionQuery.h>

Public Attributes

TArrayView< const FMovieSceneEntityIDEntities
 
bool bConvertFromSourceEntityIDs = true
 
UObjectObject = nullptr
 

Detailed Description

Structure used to decompose the blended result of multiple components.

Defines an object to query, and the entities that should have their pre-blended component values extracted

Member Data Documentation

◆ bConvertFromSourceEntityIDs

bool UE::MovieScene::FDecompositionQuery::bConvertFromSourceEntityIDs = true

Whether the entities above are source entities or runtime entities

◆ Entities

TArrayView<const FMovieSceneEntityID> UE::MovieScene::FDecompositionQuery::Entities

Defines all the entities that should have their pre-component values extracted for recomposition

◆ Object

UObject* UE::MovieScene::FDecompositionQuery::Object = nullptr

The object that is being decomposed


The documentation for this struct was generated from the following file: