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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneDecompositionQuery.h>
Public Attributes | |
| TArrayView< const FMovieSceneEntityID > | Entities |
| bool | bConvertFromSourceEntityIDs = true |
| UObject * | Object = nullptr |
Structure used to decompose the blended result of multiple components.
Defines an object to query, and the entities that should have their pre-blended component values extracted
Whether the entities above are source entities or runtime entities
| TArrayView<const FMovieSceneEntityID> UE::MovieScene::FDecompositionQuery::Entities |
Defines all the entities that should have their pre-component values extracted for recomposition
| UObject* UE::MovieScene::FDecompositionQuery::Object = nullptr |
The object that is being decomposed