UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FDirectedGraph::FDirectionalEdge Struct Reference

#include <MovieSceneEntitySystemDirectedGraph.h>

Public Member Functions

 FDirectionalEdge (uint16 InFromNode, uint16 InToNode)
 

Public Attributes

uint16 FromNode
 
uint16 ToNode
 

Friends

bool operator== (const FDirectionalEdge &A, const FDirectionalEdge &B)
 
bool operator!= (const FDirectionalEdge &A, const FDirectionalEdge &B)
 
bool operator< (const FDirectionalEdge &A, const FDirectionalEdge &B)
 

Constructor & Destructor Documentation

◆ FDirectionalEdge()

UE::MovieScene::FDirectedGraph::FDirectionalEdge::FDirectionalEdge ( uint16  InFromNode,
uint16  InToNode 
)
inlineexplicit

Friends And Related Symbol Documentation

◆ operator!=

bool operator!= ( const FDirectionalEdge A,
const FDirectionalEdge B 
)
friend

◆ operator<

bool operator< ( const FDirectionalEdge A,
const FDirectionalEdge B 
)
friend

◆ operator==

bool operator== ( const FDirectionalEdge A,
const FDirectionalEdge B 
)
friend

Member Data Documentation

◆ FromNode

uint16 UE::MovieScene::FDirectedGraph::FDirectionalEdge::FromNode

◆ ToNode

uint16 UE::MovieScene::FDirectedGraph::FDirectionalEdge::ToNode

The documentation for this struct was generated from the following file: