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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EntityAllocationIterator.h>
Public Member Functions | |
| MOVIESCENE_API | FEntityAllocationIterator (const FEntityManager *InManager) |
| MOVIESCENE_API | FEntityAllocationIterator (const FEntityManager *InManager, const FEntityComponentFilter *InFilter) |
| MOVIESCENE_API | FEntityAllocationIterator (FEntityAllocationIterator &&) |
| MOVIESCENE_API FEntityAllocationIterator & | operator= (FEntityAllocationIterator &&) |
| MOVIESCENE_API | ~FEntityAllocationIterator () |
| MOVIESCENE_API FEntityAllocationIteratorItem | operator* () const |
| MOVIESCENE_API FEntityAllocationIterator & | operator++ () |
| MOVIESCENE_API bool | operator!= (const FEntityAllocationIterator &Other) const |
Object that iterates all entity allocations that match a specific filter
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explicit |
End iterator constructor
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explicit |
Construction from the entity manager to iterate, and a filter
| InManager | The entity manager to iterate |
| InFilter | Filter that defines the components to match. Copied into this object. |
| UE::MovieScene::FEntityAllocationIterator::FEntityAllocationIterator | ( | FEntityAllocationIterator && | RHS | ) |
| UE::MovieScene::FEntityAllocationIterator::~FEntityAllocationIterator | ( | ) |
Destructor
| bool UE::MovieScene::FEntityAllocationIterator::operator!= | ( | const FEntityAllocationIterator & | Other | ) | const |
Test whether this iterator is valid (ie not at the end of the iteration)
| FEntityAllocationIteratorItem UE::MovieScene::FEntityAllocationIterator::operator* | ( | ) | const |
Retrieve the entity allocation that this iterator represents. Only valid if this iterator != end()
| FEntityAllocationIterator & UE::MovieScene::FEntityAllocationIterator::operator++ | ( | ) |
Increment this iterator to the next matching allocation. Only valid if this iterator != end()
| FEntityAllocationIterator & UE::MovieScene::FEntityAllocationIterator::operator= | ( | FEntityAllocationIterator && | RHS | ) |