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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneComponentAccessors.h>
Inheritance diagram for UE::MovieScene::FErasedOptionalReadAccess:Public Member Functions | |
| FErasedOptionalReadAccess (FComponentTypeID InComponentTypeID, FComponentTypeIDFilter InCondition) | |
| void | PreLockComponentData (FEntityAllocationIteratorItem Item, FPreLockedDataPtr *PrelockedComponentData) const |
| FReadErasedOptional | ResolvePreLockedComponentData (const FEntityAllocation *Allocation, const FPreLockedDataPtr *Ptr, FEntityAllocationWriteContext WriteContext) const |
| FOptionalComponentReader | LockComponentData (FEntityAllocationIteratorItem Item, FEntityAllocationWriteContext WriteContext) const |
Public Member Functions inherited from UE::MovieScene::FReadAccess | |
| FReadAccess (FComponentTypeID InComponentType) | |
Public Member Functions inherited from UE::MovieScene::FComponentAccess | |
| void | PreLockComponentData (const FEntityAllocation *Allocation, FPreLockedDataPtr *PrelockedComponentData) const |
Public Attributes | |
| FComponentTypeIDFilter | Condition |
Public Attributes inherited from UE::MovieScene::FComponentAccess | |
| FComponentTypeID | ComponentType |
Static Public Attributes | |
| static constexpr int32 | PreLockedDataNum = 1 |
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| FComponentTypeIDFilter UE::MovieScene::FErasedOptionalReadAccess::Condition |