UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FEvaluateFloatChannels_Cached Struct Reference

Static Public Member Functions

static void ForEachEntity (FSourceFloatChannel FloatChannel, FFrameTime FrameTime, Interpolation::FCachedInterpolation &Cache, double &OutResult)
 

Detailed Description

Entity-component task that evaluates using a cached interpolation if possible

Member Function Documentation

◆ ForEachEntity()

static void UE::MovieScene::FEvaluateFloatChannels_Cached::ForEachEntity ( FSourceFloatChannel  FloatChannel,
FFrameTime  FrameTime,
Interpolation::FCachedInterpolation Cache,
double OutResult 
)
inlinestatic

The documentation for this struct was generated from the following file: