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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for UE::MovieScene::FInitialValueMutation:Public Member Functions | |
| FInitialValueMutation (UMovieSceneEntitySystemLinker *Linker) | |
| ~FInitialValueMutation () | |
| bool | IsCached () const |
| virtual void | CreateMutation (FEntityManager *EntityManager, FComponentMask *InOutEntityComponentTypes) const override |
| virtual void | InitializeAllocation (FEntityAllocation *Allocation, const FComponentMask &AllocationType) const |
Public Member Functions inherited from UE::MovieScene::IMovieSceneEntityMutation | |
| virtual | ~IMovieSceneEntityMutation () |
| virtual void | InitializeUnmodifiedAllocation (FEntityAllocation *Allocation, const FComponentMask &AllocationType) const |
Public Attributes | |
| TMultiMap< FComponentTypeID, int32 > | InitialValueTypeToProcessor |
| FInitialValueCache * | InitialValueCache |
| FBuiltInComponentTypes * | BuiltInComponents |
| FComponentMask | AnyInitialValue |
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inline |
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inline |
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inlineoverridevirtual |
Implements UE::MovieScene::IMovieSceneEntityMutation.
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inlinevirtual |
Reimplemented from UE::MovieScene::IMovieSceneEntityMutation.
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inline |
| FComponentMask UE::MovieScene::FInitialValueMutation::AnyInitialValue |
| FBuiltInComponentTypes* UE::MovieScene::FInitialValueMutation::BuiltInComponents |
| FInitialValueCache* UE::MovieScene::FInitialValueMutation::InitialValueCache |
| TMultiMap<FComponentTypeID, int32> UE::MovieScene::FInitialValueMutation::InitialValueTypeToProcessor |