![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <MovieSceneEntitySystemTypes.h>
Public Member Functions | |
| FInterrogationChannel () | |
| FInterrogationChannel | operator++ () |
| operator bool () const | |
| bool | IsValid () const |
| int32 | AsIndex () const |
Static Public Member Functions | |
| static FInterrogationChannel | Default () |
| static FInterrogationChannel | First () |
| static FInterrogationChannel | FromIndex (int32 InIndex) |
| static FInterrogationChannel | Last () |
| static FInterrogationChannel | Invalid () |
A numeric identifier used to represent a specific 'channel' within an interrogation linker. Interrogation channels are used to identify groupings of tracks or entities that relate to the same output (eg: a property on an object; a root track etc). See FInterrogationKey for a combination of a channel with a specific interrogation index (or time)
|
inline |
Default construction to an invalid channel
|
inline |
Get the underlying numeric representation of this channel
|
inlinestatic |
A default interrogation channel that can be used when interrogation is only operating on a single set of tracks
|
inlinestatic |
Retrieve the first allocatable channel when dealing with multiple groupings of tracks
|
inlinestatic |
Make a channel from an index known to already relate to a valid channel
|
inlinestatic |
An invalid channel. Should only be used for comparison.
|
inline |
Check whether this channel is valid
|
inlinestatic |
Retrieve the last allocatable channel when dealing with multiple groupings of tracks
|
inlineexplicit |
Check whether this channel is valid
|
inline |
Get the next channel after this one
|
friend |
|
friend |
|
friend |
|
friend |