UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FOptionalReadAccess Struct Reference

#include <MovieSceneComponentAccessors.h>

+ Inheritance diagram for UE::MovieScene::FOptionalReadAccess:

Public Member Functions

 FOptionalReadAccess (FComponentTypeID InComponentType, FComponentTypeIDFilter InConditionType=FComponentTypeIDFilter())
 
- Public Member Functions inherited from UE::MovieScene::FOptionalComponentAccess
void PreLockComponentData (FEntityAllocationIteratorItem Item, FPreLockedDataPtr *PrelockedComponentData) const
 

Additional Inherited Members

- Public Attributes inherited from UE::MovieScene::FOptionalComponentAccess
FComponentTypeID ComponentType
 
FComponentTypeIDFilter Condition
 

Constructor & Destructor Documentation

◆ FOptionalReadAccess()

UE::MovieScene::FOptionalReadAccess::FOptionalReadAccess ( FComponentTypeID  InComponentType,
FComponentTypeIDFilter  InConditionType = FComponentTypeIDFilter() 
)
inline

The documentation for this struct was generated from the following file: