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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneRestoreStateParams.h>
Public Member Functions | |
| MOVIESCENE_API IMovieScenePlayer * | GetTerminalPlayer () const |
| MOVIESCENE_API TSharedPtr< FSharedPlaybackState > | GetTerminalPlaybackState () const |
Public Attributes | |
| UMovieSceneEntitySystemLinker * | Linker |
| FInstanceHandle | TerminalInstanceHandle |
Parameters that are passed to IMovieScenePreAnimatedToken::RestoreState and IMovieScenePreAnimatedGlobalToken::RestoreState
| TSharedPtr< FSharedPlaybackState > UE::MovieScene::FRestoreStateParams::GetTerminalPlaybackState | ( | ) | const |
Retrieve a pointer to the shared playback state that is causing this state to be restored.
| IMovieScenePlayer * UE::MovieScene::FRestoreStateParams::GetTerminalPlayer | ( | ) | const |
Retrieve a pointer to the player that is causing this state to be restored.
| UMovieSceneEntitySystemLinker* UE::MovieScene::FRestoreStateParams::Linker |
The linker that originally cached the pre-animated state
| FInstanceHandle UE::MovieScene::FRestoreStateParams::TerminalInstanceHandle |
The instance handle that relates to the last sequence that finished animating this state. Can be invalid in test harnesses.