UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FSharedPlaybackStateCreateParams Struct Reference

#include <MovieSceneSharedPlaybackState.h>

Public Attributes

UObjectPlaybackContext = nullptr
 
FRootInstanceHandle RootInstanceHandle
 
TObjectPtr< UMovieSceneEntitySystemLinkerLinker
 
UMovieSceneCompiledDataManagerCompiledDataManager = nullptr
 

Detailed Description

Parameter structure for initializing a new shared playback state.

Member Data Documentation

◆ CompiledDataManager

UMovieSceneCompiledDataManager* UE::MovieScene::FSharedPlaybackStateCreateParams::CompiledDataManager = nullptr

The compiled data manager with which the root sequence was compiled, or will be compiled. If unset, the default global manager will be used.

◆ Linker

TObjectPtr<UMovieSceneEntitySystemLinker> UE::MovieScene::FSharedPlaybackStateCreateParams::Linker

The linker that will be evaluating the sequence that the created playback state relates to.

◆ PlaybackContext

UObject* UE::MovieScene::FSharedPlaybackStateCreateParams::PlaybackContext = nullptr

The playback context in which the root sequence will be evaluated.

◆ RootInstanceHandle

FRootInstanceHandle UE::MovieScene::FSharedPlaybackStateCreateParams::RootInstanceHandle

The handle of the root sequence instance, if the created playback state is meant to relate to an instance that has also been created inside a runner/linker's instance registry.


The documentation for this struct was generated from the following file: