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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneSharedPlaybackState.h>
Public Attributes | |
| UObject * | PlaybackContext = nullptr |
| FRootInstanceHandle | RootInstanceHandle |
| TObjectPtr< UMovieSceneEntitySystemLinker > | Linker |
| UMovieSceneCompiledDataManager * | CompiledDataManager = nullptr |
Parameter structure for initializing a new shared playback state.
| UMovieSceneCompiledDataManager* UE::MovieScene::FSharedPlaybackStateCreateParams::CompiledDataManager = nullptr |
The compiled data manager with which the root sequence was compiled, or will be compiled. If unset, the default global manager will be used.
| TObjectPtr<UMovieSceneEntitySystemLinker> UE::MovieScene::FSharedPlaybackStateCreateParams::Linker |
The linker that will be evaluating the sequence that the created playback state relates to.
| UObject* UE::MovieScene::FSharedPlaybackStateCreateParams::PlaybackContext = nullptr |
The playback context in which the root sequence will be evaluated.
| FRootInstanceHandle UE::MovieScene::FSharedPlaybackStateCreateParams::RootInstanceHandle |
The handle of the root sequence instance, if the created playback state is meant to relate to an instance that has also been created inside a runner/linker's instance registry.