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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneMultiChannelBlending.h>
Public Member Functions | |
| TMaskedBlendable () | |
| template<typename ActualDataType > | |
| ActualDataType | Resolve (TMovieSceneInitialValueStore< ActualDataType > &InitialValueStore) |
Public Attributes | |
| TMultiChannelValue< DataType, N > | Absolute |
| float | AbsoluteWeights [N] |
| TMultiChannelValue< DataType, N > | Additive |
| TMultiChannelValue< DataType, N > | Override |
| TOptional< TMultiChannelValue< DataType, N > > | InitialValue |
Working data type used to blend multi-channel values
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inline |
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inline |
Resolve this structure's data into a final value to pass to the actuator
| TMultiChannelValue<DataType, N> UE::MovieScene::TMaskedBlendable< DataType, N >::Absolute |
Per-channel absolute values to apply, pre-multiplied by their weight
| float UE::MovieScene::TMaskedBlendable< DataType, N >::AbsoluteWeights[N] |
Cumulative absolute weights for each channel
| TMultiChannelValue<DataType, N> UE::MovieScene::TMaskedBlendable< DataType, N >::Additive |
Per-channel additive values to apply, pre-multiplied by their weight
| TOptional<TMultiChannelValue<DataType, N> > UE::MovieScene::TMaskedBlendable< DataType, N >::InitialValue |
Cached initial value for this blendable in multi-channel form
| TMultiChannelValue<DataType, N> UE::MovieScene::TMaskedBlendable< DataType, N >::Override |
Per-channel override values to apply, when set this will override the default absolute/additive set