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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Inheritance diagram for UE::Net::FGameplayTagAccessorForNetSerializer:Additional Inherited Members | |
Static Public Member Functions inherited from FGameplayTag | |
| static GAMEPLAYTAGS_API FGameplayTag | RequestGameplayTag (const FName &TagName, bool ErrorIfNotFound=true) |
| static GAMEPLAYTAGS_API bool | IsValidGameplayTagString (const FString &TagString, FText *OutError=nullptr, FString *OutFixedString=nullptr) |
Static Public Attributes inherited from FGameplayTag | |
| static GAMEPLAYTAGS_API const FGameplayTag | EmptyTag |
Protected Member Functions inherited from FGameplayTag | |
| bool | NetSerialize_ForReplayUsingFastReplication (FArchive &Ar, class UPackageMapClient &PackageMapClient) |
| GAMEPLAYTAGS_API | FGameplayTag (const FName &InTagName) |
Protected Attributes inherited from FGameplayTag | |
| FName | TagName |