UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FNetApplyArgs Struct Reference

#include <NetSerializer.h>

+ Inheritance diagram for UE::Net::FNetApplyArgs:

Public Attributes

NetSerializerValuePointer Source
 
NetSerializerValuePointer Target
 
- Public Attributes inherited from UE::Net::FNetSerializerBaseArgs
NetSerializerConfigParam NetSerializerConfig = 0
 
FNetSerializerChangeMaskParam ChangeMaskInfo
 
uint32 Version = 0
 

Detailed Description

Serializers that want to be selective about which members to modify in the target instance when applying state should implement Apply where the serializer is responsible for setting the members of the target instance. The function operates on non-quantized state.

Member Data Documentation

◆ Source

NetSerializerValuePointer UE::Net::FNetApplyArgs::Source

A pointer to the non-quantized source data.

◆ Target

NetSerializerValuePointer UE::Net::FNetApplyArgs::Target

A pointer to the non-quantized target data.


The documentation for this struct was generated from the following file: