UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FNetDequantizeArgs Struct Reference

#include <NetSerializer.h>

+ Inheritance diagram for UE::Net::FNetDequantizeArgs:

Public Attributes

NetSerializerValuePointer Source
 
NetSerializerValuePointer Target
 
- Public Attributes inherited from UE::Net::FNetSerializerBaseArgs
NetSerializerConfigParam NetSerializerConfig = 0
 
FNetSerializerChangeMaskParam ChangeMaskInfo
 
uint32 Version = 0
 

Detailed Description

Parameters passed to a NetSerializer's Dequantize function. A Dequantize function must be provided if there's a Quantize function. The dequantize function is responsible for transforming the quantized state to a valid source data form of the state, approximately equal to the original source data that was quantized.

Member Data Documentation

◆ Source

NetSerializerValuePointer UE::Net::FNetDequantizeArgs::Source

A pointer to a valid quantized state buffer.

◆ Target

NetSerializerValuePointer UE::Net::FNetDequantizeArgs::Target

A pointer to the source data buffer which contains valid, but unknown, source data.


The documentation for this struct was generated from the following file: