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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetSerializer.h>
Inheritance diagram for UE::Net::FNetDequantizeArgs:Public Attributes | |
| NetSerializerValuePointer | Source |
| NetSerializerValuePointer | Target |
Public Attributes inherited from UE::Net::FNetSerializerBaseArgs | |
| NetSerializerConfigParam | NetSerializerConfig = 0 |
| FNetSerializerChangeMaskParam | ChangeMaskInfo |
| uint32 | Version = 0 |
Parameters passed to a NetSerializer's Dequantize function. A Dequantize function must be provided if there's a Quantize function. The dequantize function is responsible for transforming the quantized state to a valid source data form of the state, approximately equal to the original source data that was quantized.
| NetSerializerValuePointer UE::Net::FNetDequantizeArgs::Source |
A pointer to a valid quantized state buffer.
| NetSerializerValuePointer UE::Net::FNetDequantizeArgs::Target |
A pointer to the source data buffer which contains valid, but unknown, source data.