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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetSerializer.h>
Inheritance diagram for UE::Net::FNetSerializeDeltaArgs:Public Attributes | |
| NetSerializerValuePointer | Prev |
Public Attributes inherited from UE::Net::FNetSerializeArgs | |
| NetSerializerValuePointer | Source |
Public Attributes inherited from UE::Net::FNetSerializerBaseArgs | |
| NetSerializerConfigParam | NetSerializerConfig = 0 |
| FNetSerializerChangeMaskParam | ChangeMaskInfo |
| uint32 | Version = 0 |
Parameters passed to a NetSerializer's SerializeDelta function. SerializeDelta is called to write quantized data to a bit stream. As a pointer to a previously acked quantized state is provided the serializer can use bit packing for example to reduce the number of bits to be serialized.
| NetSerializerValuePointer UE::Net::FNetSerializeDeltaArgs::Prev |
A pointer to acked quantized data, which can be used for bit packing.