UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FVectorNetSerializer Struct Reference
+ Inheritance diagram for UE::Net::FVectorNetSerializer:

Public Types

typedef FVectorNetSerializerConfig ConfigType
 
- Public Types inherited from UE::Net::Private::FFloatTripletNetSerializer< decltype(FVector::X)>
using UintType = typename TUnsignedIntType< sizeof(decltype(FVector::X))>::Type
 
typedef FFloatTriplet SourceType
 

Static Public Attributes

static const uint32 Version = 0
 
static const ConfigType DefaultConfig
 
- Static Public Attributes inherited from UE::Net::Private::FFloatTripletNetSerializer< decltype(FVector::X)>
static const uint32 Version
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::Net::Private::FFloatTripletNetSerializer< decltype(FVector::X)>
static void Serialize (FNetSerializationContext &, const FNetSerializeArgs &Args)
 
static void Deserialize (FNetSerializationContext &, const FNetDeserializeArgs &Args)
 

Member Typedef Documentation

◆ ConfigType

Member Data Documentation

◆ DefaultConfig

const FVectorNetSerializer::ConfigType UE::Net::FVectorNetSerializer::DefaultConfig
static

◆ Version

const uint32 UE::Net::FVectorNetSerializer::Version = 0
static

The documentation for this struct was generated from the following file: