UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FChunkedDataReader::FRecvQueueEntry Struct Reference

#include <ChunkedDataReader.h>

Public Member Functions

bool GetIsProcessedExportPayload () const
 

Public Attributes

TArray< uint8, TAlignedHeapAllocator< 4 > > Payload
 
TUniquePtr< FReferencesForImportReferences
 
uint32 RemainingByteCount = 0U
 
bool bHasProcessedExports = false
 

Member Function Documentation

◆ GetIsProcessedExportPayload()

bool UE::Net::Private::FChunkedDataReader::FRecvQueueEntry::GetIsProcessedExportPayload ( ) const
inline

Member Data Documentation

◆ bHasProcessedExports

bool UE::Net::Private::FChunkedDataReader::FRecvQueueEntry::bHasProcessedExports = false

◆ Payload

TArray<uint8, TAlignedHeapAllocator<4> > UE::Net::Private::FChunkedDataReader::FRecvQueueEntry::Payload

◆ References

TUniquePtr<FReferencesForImport> UE::Net::Private::FChunkedDataReader::FRecvQueueEntry::References

◆ RemainingByteCount

uint32 UE::Net::Private::FChunkedDataReader::FRecvQueueEntry::RemainingByteCount = 0U

The documentation for this struct was generated from the following file: