UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::Private::FChunkedDataWriter::FSendQueueEntry Struct Reference

#include <ChunkedDataWriter.h>

Public Member Functions

 FSendQueueEntry ()
 
 FSendQueueEntry (FSendQueueEntry &&Other)
 
 FSendQueueEntry (const TSharedPtr< TArray64< uint8 > > &InPayload)
 
void AddRef () const
 
void Release () const
 

Public Attributes

TSharedPtr< TArray64< uint8 > > Payload
 
TUniquePtr< FReferencesForExportReferences
 
int32 RefCount = 0
 

Constructor & Destructor Documentation

◆ FSendQueueEntry() [1/3]

UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::FSendQueueEntry ( )
inline

◆ FSendQueueEntry() [2/3]

UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::FSendQueueEntry ( FSendQueueEntry &&  Other)
inline

◆ FSendQueueEntry() [3/3]

UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::FSendQueueEntry ( const TSharedPtr< TArray64< uint8 > > &  InPayload)
inline

Member Function Documentation

◆ AddRef()

void UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::AddRef ( ) const
inline

◆ Release()

void UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::Release ( ) const
inline

Member Data Documentation

◆ Payload

TSharedPtr<TArray64<uint8> > UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::Payload

◆ RefCount

int32 UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::RefCount = 0
mutable

◆ References

TUniquePtr<FReferencesForExport> UE::Net::Private::FChunkedDataWriter::FSendQueueEntry::References

The documentation for this struct was generated from the following file: