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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ReplicationFiltering.h>
Public Attributes | |
| TObjectPtr< UReplicationSystem > | ReplicationSystem = nullptr |
| const FNetRefHandleManager * | NetRefHandleManager = nullptr |
| FNetObjectGroups * | Groups = nullptr |
| FReplicationConnections * | Connections = nullptr |
| FInternalNetRefIndex | MaxInternalNetRefIndex = 0 |
| uint32 | MaxGroupCount = 0 |
| FReplicationConnections* UE::Net::Private::FReplicationFilteringInitParams::Connections = nullptr |
| FNetObjectGroups* UE::Net::Private::FReplicationFilteringInitParams::Groups = nullptr |
| uint32 UE::Net::Private::FReplicationFilteringInitParams::MaxGroupCount = 0 |
| FInternalNetRefIndex UE::Net::Private::FReplicationFilteringInitParams::MaxInternalNetRefIndex = 0 |
| const FNetRefHandleManager* UE::Net::Private::FReplicationFilteringInitParams::NetRefHandleManager = nullptr |
| TObjectPtr<UReplicationSystem> UE::Net::Private::FReplicationFilteringInitParams::ReplicationSystem = nullptr |