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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| void | AddRef () |
| void | Release () |
| FThread ()=default | |
| ~FThread ()=default | |
| FThread (const FThread &)=delete | |
| FThread & | operator= (const FThread &)=delete |
Public Attributes | |
| FThread * | Next = nullptr |
| std::atomic< const void * > | WaitAddress = nullptr |
| uint64 | WakeToken = 0 |
| FPlatformManualResetEvent | Event |
| std::atomic< uint32 > | ReferenceCount = 0 |
A thread as stored in the wait queue.
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default |
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default |
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delete |
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inline |
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inline |
| FPlatformManualResetEvent UE::ParkingLot::Private::FThread::Event |
| FThread* UE::ParkingLot::Private::FThread::Next = nullptr |
| std::atomic<uint32> UE::ParkingLot::Private::FThread::ReferenceCount = 0 |
| std::atomic<const void*> UE::ParkingLot::Private::FThread::WaitAddress = nullptr |
| uint64 UE::ParkingLot::Private::FThread::WakeToken = 0 |