◆ FStreamingLevelsToConsiderIterationScope()
| UE::Private::World::FStreamingLevelsToConsiderIterationScope::FStreamingLevelsToConsiderIterationScope |
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FStreamingLevelsToConsider & |
InStreamingLevelsToConsider | ) |
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inline |
◆ ~FStreamingLevelsToConsiderIterationScope()
| UE::Private::World::FStreamingLevelsToConsiderIterationScope::~FStreamingLevelsToConsiderIterationScope |
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| ) |
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inline |
◆ StreamingLevelsToConsider
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Engine/Private/World.cpp