#include <GPUProfiler.h>
|
| enum class | EType {
FrameBoundary = FStorage::IndexOfType<FFrameBoundary >()
, FrameTime = FStorage::IndexOfType<FFrameTime >()
, BeginWork = FStorage::IndexOfType<FBeginWork >()
, EndWork = FStorage::IndexOfType<FEndWork >()
,
Stats = FStorage::IndexOfType<FStats >()
, SignalFence = FStorage::IndexOfType<FSignalFence >()
, WaitFence = FStorage::IndexOfType<FWaitFence >()
, Flip = FStorage::IndexOfType<FFlip >()
,
VSync = FStorage::IndexOfType<FVsync >()
} |
| |
| using | FStorage = TVariant< FFrameBoundary, FFrameTime, FBeginWork, FEndWork, FStats, FSignalFence, FWaitFence, FFlip, FVsync > |
| |
◆ FStorage
◆ EType
| Enumerator |
|---|
| FrameBoundary | |
| FrameTime | |
| BeginWork | |
| EndWork | |
| Stats | |
| SignalFence | |
| WaitFence | |
| Flip | |
| VSync | |
◆ FEvent() [1/3]
| UE::RHI::GPUProfiler::FEvent::FEvent |
( |
T const & |
Value | ) |
|
|
inline |
◆ FEvent() [2/3]
| UE::RHI::GPUProfiler::FEvent::FEvent |
( |
FEvent const & |
| ) |
|
|
delete |
◆ FEvent() [3/3]
| UE::RHI::GPUProfiler::FEvent::FEvent |
( |
FEvent && |
| ) |
|
|
delete |
◆ GetType()
| EType UE::RHI::GPUProfiler::FEvent::GetType |
( |
| ) |
const |
|
inline |
◆ Value
| FStorage UE::RHI::GPUProfiler::FEvent::Value |
The documentation for this struct was generated from the following file: