UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::RemoteObject::Handle::FRemoteObjectClass Struct Reference

#include <RemoteObject.h>

Public Member Functions

 FRemoteObjectClass ()=default
 
COREUOBJECT_API FRemoteObjectClass (UClass *InClass)
 
bool IsNative () const
 
bool IsValid () const
 
COREUOBJECT_API UClassGetClass () const
 

Public Attributes

UPTRINT PathNameOrClass = 0
 

Detailed Description

Structure that holds a pointer to a native class or to a pathname of a class on disk (Blueprint etc)

Constructor & Destructor Documentation

◆ FRemoteObjectClass() [1/2]

UE::RemoteObject::Handle::FRemoteObjectClass::FRemoteObjectClass ( )
default

◆ FRemoteObjectClass() [2/2]

UE::RemoteObject::Handle::FRemoteObjectClass::FRemoteObjectClass ( UClass InClass)
explicit

Member Function Documentation

◆ GetClass()

UClass * UE::RemoteObject::Handle::FRemoteObjectClass::GetClass ( ) const

◆ IsNative()

bool UE::RemoteObject::Handle::FRemoteObjectClass::IsNative ( ) const
inline

◆ IsValid()

bool UE::RemoteObject::Handle::FRemoteObjectClass::IsValid ( ) const
inline

Member Data Documentation

◆ PathNameOrClass

UPTRINT UE::RemoteObject::Handle::FRemoteObjectClass::PathNameOrClass = 0

The documentation for this struct was generated from the following files: