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| | DEFINE_LOG_CATEGORY (LogRemoteObject) |
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| void | AssignGlobalServerIdDebuggingState () |
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| std::atomic< uint64 > | UE::RemoteObject::Private::RemoteObjectSerialNumber (1) |
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| std::atomic< uint64 > | UE::RemoteObject::Private::AssetObjectSerialNumber (1) |
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| void | UE::RemoteObject::Private::InitServerId () |
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| void | UE::RemoteObject::Private::InitRemoteObjects () |
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| void | UE::RemoteObject::Private::ShutdownRemoteObjects () |
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| void | UE::RemoteObject::Private::RegisterRemoteObjectId (FRemoteObjectId ObjectId, FRemoteServerId ResidentServerId) |
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| void | UE::RemoteObject::Private::RegisterSharedObject (UObject *Object) |
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| void | UE::RemoteObject::Private::MarkAsRemote (UObject *Object, FRemoteServerId DestinationServerId) |
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| void | UE::RemoteObject::Private::MarkAsRemoteReference (UObject *Object) |
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| bool | UE::RemoteObject::Private::IsRemoteReference (const UObject *Object) |
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| void | UE::RemoteObject::Private::MarkAsBorrowed (UObject *Object) |
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| bool | UE::RemoteObject::Private::IsBorrowed (const UObject *Object) |
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| void | UE::RemoteObject::Private::MarkAsLocal (UObject *Object) |
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| void | UE::RemoteObject::Private::StoreAssetPath (UObject *Object) |
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| FRemoteObjectPathName * | UE::RemoteObject::Private::FindAssetPath (FRemoteObjectId RemoteId) |
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| UE::RemoteObject::Handle::FRemoteObjectStub * | UE::RemoteObject::Private::FindRemoteObjectStub (FRemoteObjectId ObjectId) |
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| FName | UE::RemoteObject::Private::GetServerBaseNameForUniqueName (const UClass *Class) |
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| bool | UE::RemoteObject::Private::IsSafeToMigrateObjects () |
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| bool | UE::RemoteObject::Handle::IsRemote (FRemoteObjectId ObjectId) |
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| bool | UE::RemoteObject::Handle::IsRemote (const UObject *Object) |
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| bool | UE::RemoteObject::Handle::IsOwned (const UObject *Object) |
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| bool | UE::RemoteObject::Handle::IsOwned (FRemoteObjectId ObjectId) |
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| FRemoteServerId | UE::RemoteObject::Handle::GetOwnerServerId (const UObject *Object) |
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| void | UE::RemoteObject::Handle::ChangeOwnerServerId (const UObject *Object, FRemoteServerId NewOwnerServerId) |
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| FPhysicsIslandId | UE::RemoteObject::Handle::GetPhysicsIslandId (const UObject *Object) |
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| void | UE::RemoteObject::Handle::ChangePhysicsIslandId (const UObject *Object, FPhysicsIslandId NewPhysicsIslandId) |
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| void | UE::RemoteObject::Handle::ClearAllPhysicsServerId () |
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| void | UE::RemoteObject::Handle::UpdateAllPhysicsServerId (const TMap< FPhysicsIslandId, FPhysicsIslandId > &PhysicsServerMergingMap) |
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| void | UE::RemoteObject::Handle::UpdateAllPhysicsLocalIslandId (const TMap< uint32, uint32 > &PhysicsLocalIslandMergingMap) |
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| UObject * | UE::RemoteObject::Handle::ResolveObject (const FRemoteObjectStub *Stub, ERemoteReferenceType RefType) |
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| UObject * | UE::RemoteObject::Handle::ResolveObject (UObject *Object, ERemoteReferenceType RefType) |
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| void | UE::RemoteObject::Handle::TouchResidentObject (UObject *Object) |
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| bool | UE::RemoteObject::Handle::CanResolveObject (FRemoteObjectId ObjectId) |
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| UClass * | UE::RemoteObject::Handle::GetClass (FRemoteObjectId ObjectId, ERemoteObjectGetClassBehavior GetClassBehavior) |
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| FArchive & | operator<< (FArchive &Ar, FRemoteObjectId &Id) |
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| FArchive & | operator<< (FArchive &Ar, FRemoteServerId &Id) |
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