UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::RemoteObject::Handle::FPhysicsIslandId Struct Reference

#include <RemoteObject.h>

Public Member Functions

void Reset ()
 
 FPhysicsIslandId ()=default
 
 FPhysicsIslandId (const FRemoteServerId &PhysicsServerIdIn, const uint32 PhysicsLocalIslandIdIn)
 
bool operator== (const FPhysicsIslandId &Other) const
 
bool IsValid () const
 
bool operator< (const FPhysicsIslandId &Other) const
 
bool operator<= (const FPhysicsIslandId &Other) const
 
FString ToString () const
 

Public Attributes

FRemoteServerId PhysicsServerId
 
uint32 PhysicsLocalIslandId = 0
 

Friends

struct FRemoteObjectId
 
FArchiveoperator<< (FArchive &Ar, FPhysicsIslandId &ID)
 

Constructor & Destructor Documentation

◆ FPhysicsIslandId() [1/2]

UE::RemoteObject::Handle::FPhysicsIslandId::FPhysicsIslandId ( )
default

◆ FPhysicsIslandId() [2/2]

UE::RemoteObject::Handle::FPhysicsIslandId::FPhysicsIslandId ( const FRemoteServerId PhysicsServerIdIn,
const uint32  PhysicsLocalIslandIdIn 
)
inline

Member Function Documentation

◆ IsValid()

bool UE::RemoteObject::Handle::FPhysicsIslandId::IsValid ( ) const
inline

◆ operator<()

bool UE::RemoteObject::Handle::FPhysicsIslandId::operator< ( const FPhysicsIslandId Other) const
inline

◆ operator<=()

bool UE::RemoteObject::Handle::FPhysicsIslandId::operator<= ( const FPhysicsIslandId Other) const
inline

◆ operator==()

bool UE::RemoteObject::Handle::FPhysicsIslandId::operator== ( const FPhysicsIslandId Other) const
inline

◆ Reset()

void UE::RemoteObject::Handle::FPhysicsIslandId::Reset ( )

◆ ToString()

FString UE::RemoteObject::Handle::FPhysicsIslandId::ToString ( ) const
inline

Friends And Related Symbol Documentation

◆ FRemoteObjectId

◆ operator<<

FArchive & operator<< ( FArchive Ar,
FPhysicsIslandId ID 
)
friend

Member Data Documentation

◆ PhysicsLocalIslandId

uint32 UE::RemoteObject::Handle::FPhysicsIslandId::PhysicsLocalIslandId = 0

◆ PhysicsServerId

FRemoteServerId UE::RemoteObject::Handle::FPhysicsIslandId::PhysicsServerId

The documentation for this struct was generated from the following files: