#include <SparseVolumeTextureData.h>
◆ Build()
| void UE::SVT::FDerivedTextureData::Build |
( |
const FTextureData & |
MippedTextureData | ) |
|
◆ Reset()
| void UE::SVT::FDerivedTextureData::Reset |
( |
| ) |
|
◆ Header
| FHeader UE::SVT::FDerivedTextureData::Header = {} |
◆ MipPageRanges
◆ NumPhysicalTiles
| uint32 UE::SVT::FDerivedTextureData::NumPhysicalTiles |
◆ PageTableCoords
| TArray<uint32> UE::SVT::FDerivedTextureData::PageTableCoords |
◆ PageTableParentIndices
| TArray<uint32> UE::SVT::FDerivedTextureData::PageTableParentIndices |
◆ PageTableTileIndices
| TArray<uint32> UE::SVT::FDerivedTextureData::PageTableTileIndices |
◆ PhysicalTileDataA
◆ PhysicalTileDataB
The documentation for this struct was generated from the following files: