![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <ISparseVolumeTextureStreamingManager.h>
Classes | |
| struct | FSVT |
Public Attributes | |
| const FSVT * | SVTs |
| int32 | NumSVTs |
| float | RequestedBandwidth |
| float | BandwidthLimit |
| float | BandwidthScale |
| float UE::SVT::FStreamingDebugInfo::BandwidthLimit |
| float UE::SVT::FStreamingDebugInfo::BandwidthScale |
| int32 UE::SVT::FStreamingDebugInfo::NumSVTs |
| float UE::SVT::FStreamingDebugInfo::RequestedBandwidth |
| const FSVT* UE::SVT::FStreamingDebugInfo::SVTs |