#include <TransactionCommon.h>
◆ GetPtr()
| const void * UE::Transaction::FSerializedObjectData::GetPtr |
( |
int64 |
Offset | ) |
const |
|
inline |
◆ Num()
| int64 UE::Transaction::FSerializedObjectData::Num |
( |
| ) |
const |
|
inline |
◆ Read()
| void UE::Transaction::FSerializedObjectData::Read |
( |
void * |
Dest, |
|
|
int64 |
Offset, |
|
|
int64 |
Num |
|
) |
| const |
◆ Reset()
| void UE::Transaction::FSerializedObjectData::Reset |
( |
| ) |
|
|
inline |
◆ Serialize()
| bool UE::Transaction::FSerializedObjectData::Serialize |
( |
FArchive & |
Ar | ) |
|
|
inline |
◆ Write()
| void UE::Transaction::FSerializedObjectData::Write |
( |
const void * |
Src, |
|
|
int64 |
Offset, |
|
|
int64 |
Num |
|
) |
| |
◆ operator!=
◆ operator<<
◆ operator==
The documentation for this struct was generated from the following files: