#include <LocationBasedNetObjectPrioritizer.h>
◆ GetLocationIndex()
| uint32 ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::GetLocationIndex |
( |
| ) |
const |
|
inline |
◆ GetLocationStateIndex()
| uint16 ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::GetLocationStateIndex |
( |
| ) |
const |
|
inline |
◆ GetLocationStateOffset()
| uint16 ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::GetLocationStateOffset |
( |
| ) |
const |
|
inline |
◆ IsUsingLocationInState()
| bool ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::IsUsingLocationInState |
( |
| ) |
const |
|
inline |
◆ IsUsingWorldLocations()
| bool ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::IsUsingWorldLocations |
( |
| ) |
const |
|
inline |
◆ SetLocationIndex()
| void ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::SetLocationIndex |
( |
uint32 |
Index | ) |
|
|
inline |
◆ SetLocationStateIndex()
| void ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::SetLocationStateIndex |
( |
uint16 |
Index | ) |
|
|
inline |
◆ SetLocationStateOffset()
| void ULocationBasedNetObjectPrioritizer::FObjectLocationInfo::SetLocationStateOffset |
( |
uint16 |
Offset | ) |
|
|
inline |
The documentation for this struct was generated from the following file: