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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MeshComponent.h>
Public Attributes | |
| TArray< int32 > | ScalarParameterMaterialIndices |
| TArray< int32 > | VectorParameterMaterialIndices |
| float | ScalarParameterDefaultValue = 0.f |
Struct containing information about a given parameter name
| float UMeshComponent::FMaterialParameterCache::ScalarParameterDefaultValue = 0.f |
Material default parameter for the scalar parameter We only cache the last one as we can't trace back from [name, index] This data is used for animation system to set default back to it
Material indices for the retrieved scalar material parameter names
Material indices for the retrieved vector material parameter names