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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <StaticMesh.h>
Public Member Functions | |
| FBuildMeshDescriptionsParams () | |
Structure that defines parameters passed into the build mesh description function
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inline |
| bool UStaticMesh::FBuildMeshDescriptionsParams::bAllowCpuAccess |
Ored with the value of bAllowCpuAccess on the static mesh. Set to false by default.
| bool UStaticMesh::FBuildMeshDescriptionsParams::bBuildSimpleCollision |
Builds simple collision as part of the building process. Set to false by default.
| bool UStaticMesh::FBuildMeshDescriptionsParams::bCommitMeshDescription |
Commits the MeshDescription as part of the building process. Set to true by default.
| bool UStaticMesh::FBuildMeshDescriptionsParams::bFastBuild |
Specifies that the mesh will be built by the fast path (mandatory in non-editor builds). Set to false by default.
| bool UStaticMesh::FBuildMeshDescriptionsParams::bMarkPackageDirty |
If set to false, the caller can be from any thread but will have the responsibility to call MarkPackageDirty() from the main thread.
| bool UStaticMesh::FBuildMeshDescriptionsParams::bUseHashAsGuid |
Uses a hash as the GUID, useful to prevent recomputing content already in cache. Set to false by default.
| TArray<FBuildMeshDescriptionsLODParams> UStaticMesh::FBuildMeshDescriptionsParams::PerLODOverrides |
Extra optional LOD params. Overrides any previous settings from source model build settings.