◆ MS_ALIGN()
| VectorVM::Runtime::FVectorVMBatchState::MS_ALIGN |
( |
16 |
| ) |
|
◆ ChunkIdx
| int VectorVM::Runtime::FVectorVMBatchState::ChunkIdx |
◆ [struct]
| struct { ... } VectorVM::Runtime::FVectorVMBatchState::ChunkLocalData |
◆ Counters
◆ DummyRegs
| FVecReg* VectorVM::Runtime::FVectorVMBatchState::DummyRegs |
◆ [struct]
| struct { ... } VectorVM::Runtime::FVectorVMBatchState::ExtFnDecodedReg |
◆ NumInstancesThisChunk
| int VectorVM::Runtime::FVectorVMBatchState::NumInstancesThisChunk |
◆ NumOutputPerDataSet
| uint32* VectorVM::Runtime::FVectorVMBatchState::NumOutputPerDataSet |
◆ OutputMaskIdx [1/2]
| uint8** VectorVM::Runtime::FVectorVMBatchState::OutputMaskIdx |
◆ OutputMaskIdx [2/2]
| uint8* VectorVM::Runtime::FVectorVMBatchState::OutputMaskIdx |
◆ RandCounters
| int32* VectorVM::Runtime::FVectorVMBatchState::RandCounters |
◆ [union]
| union { ... } VectorVM::Runtime::FVectorVMBatchState::RandState |
◆ RandStream
◆ RegData
| uint32** VectorVM::Runtime::FVectorVMBatchState::RegData |
◆ RegInc
| uint8* VectorVM::Runtime::FVectorVMBatchState::RegInc |
◆ RegIncTable
| uint8* VectorVM::Runtime::FVectorVMBatchState::RegIncTable |
◆ RegPtrTable
| uint8** VectorVM::Runtime::FVectorVMBatchState::RegPtrTable |
◆ StartingOutputIdxPerDataSet
| uint32* VectorVM::Runtime::FVectorVMBatchState::StartingOutputIdxPerDataSet |
◆ StartInstanceThisChunk
| int VectorVM::Runtime::FVectorVMBatchState::StartInstanceThisChunk |
◆ State
The documentation for this struct was generated from the following file: