#include <ContactPoint.h>
◆ FFlags()
| Chaos::FManifoldPoint::FFlags::FFlags |
( |
| ) |
|
|
inline |
◆ Reset()
| void Chaos::FManifoldPoint::FFlags::Reset |
( |
| ) |
|
|
inline |
◆ [struct]
◆ bDisabled
| uint8 Chaos::FManifoldPoint::FFlags::bDisabled |
◆ bHasStaticFrictionAnchor
| uint8 Chaos::FManifoldPoint::FFlags::bHasStaticFrictionAnchor |
◆ bInitialContact
| uint8 Chaos::FManifoldPoint::FFlags::bInitialContact |
◆ Bits
| uint8 Chaos::FManifoldPoint::FFlags::Bits |
◆ bWasReplaced
| uint8 Chaos::FManifoldPoint::FFlags::bWasReplaced |
◆ bWasRestored
| uint8 Chaos::FManifoldPoint::FFlags::bWasRestored |
The documentation for this union was generated from the following file:
- Engine/Source/Runtime/Experimental/Chaos/Public/Chaos/Collision/ContactPoint.h