UDocumentation
UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimGraphRuntimeTrace.h
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// Copyright Epic Games, Inc. All Rights Reserved.
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#pragma once
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#include "
CoreMinimal.h
"
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#include "
Animation/AnimTrace.h
"
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#if ANIM_TRACE_ENABLED
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struct
FAnimationBaseContext
;
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struct
FAnimNode_BlendSpacePlayerBase
;
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struct
FAnimNode_BlendSpaceGraphBase
;
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struct
FAnimGraphRuntimeTrace
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{
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ANIMGRAPHRUNTIME_API
static
void
OutputBlendSpacePlayer
(
const
FAnimationBaseContext
&
InContext
,
const
FAnimNode_BlendSpacePlayerBase
&
InNode
);
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ANIMGRAPHRUNTIME_API
static
void
OutputBlendSpace
(
const
FAnimationBaseContext
&
InContext
,
const
FAnimNode_BlendSpaceGraphBase
&
InNode
);
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};
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#define TRACE_BLENDSPACE_PLAYER(Context, Node) \
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FAnimGraphRuntimeTrace::OutputBlendSpacePlayer(Context, Node);
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#define TRACE_BLENDSPACE(Context, Node) \
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FAnimGraphRuntimeTrace::OutputBlendSpace(Context, Node);
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#else
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#define TRACE_BLENDSPACE_PLAYER(Context, Node)
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#define TRACE_BLENDSPACE(Context, Node)
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#endif
AnimTrace.h
CoreMinimal.h
StaticCastSharedRef
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition
SharedPointer.h:127
FAnimNode_BlendSpaceGraphBase
Definition
AnimNode_BlendSpaceGraphBase.h:16
FAnimNode_BlendSpacePlayerBase
Definition
AnimNode_BlendSpacePlayer.h:16
FAnimationBaseContext
Definition
AnimNodeBase.h:159
Engine
Source
Runtime
AnimGraphRuntime
Public
AnimGraphRuntimeTrace.h
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