35 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Performance, meta = (DisplayName = "LOD Threshold"))
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
LookAt, meta = (PinHiddenByDefault))
47 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
LookAt, meta = (PinHiddenByDefault))
51 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
LookAt, meta = (PinShownByDefault))
55 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
LookAt, meta = (PinHiddenByDefault))
59 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category =
LookAt, meta = (PinShownByDefault))
79 virtual bool NeedsOnInitializeAnimInstance()
const override {
return true; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AnimNodeBase.h:337
Definition AnimNodeBase.h:324
Definition AnimNodeBase.h:354
Definition AnimNodeBase.h:479