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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <AnimNodeBase.h>
Inheritance diagram for FAnimationInitializeContext:Additional Inherited Members | |
Public Attributes inherited from FAnimationBaseContext | |
| FAnimInstanceProxy * | AnimInstanceProxy |
| FAnimationUpdateSharedContext * | SharedContext |
Protected Member Functions inherited from FAnimationBaseContext | |
| ENGINE_API | FAnimationBaseContext (UAnimInstance *InAnimInstance) |
| ENGINE_API | FAnimationBaseContext (FAnimInstanceProxy *InAnimInstanceProxy, FAnimationUpdateSharedContext *InSharedContext=nullptr) |
| ENGINE_API void | LogMessageInternal (FName InLogType, const TSharedRef< FTokenizedMessage > &InMessage) const |
Protected Attributes inherited from FAnimationBaseContext | |
| bool | bIsActive = true |
| int32 | CurrentNodeId |
| int32 | PreviousNodeId |
Initialization context passed around during animation tree initialization
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inline |