22 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings)
28 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings)
32 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault))
36 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault, DisplayName = "bEnabled"))
39 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (DisplayName = "
Blend Settings"))
42 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings, meta = (PinShownByDefault))
45 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings)
48 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Settings)
57 UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Performance, meta = (DisplayName = "LOD Threshold"))
71 virtual int32 GetLODThreshold()
const override {
return LODThreshold; }
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
Definition AnimNodeBase.h:337
Definition AnimNodeBase.h:324
Definition AnimNodeBase.h:354
Definition AnimNodeBase.h:479