9#include "AnimNode_Mirror.generated.h"
11USTRUCT(BlueprintInternalUseOnly)
83 bool bMirrorStateIsValid;
85 void FillCompactPoseAndComponentRefRotations(const
FBoneContainer& BoneContainer);
94USTRUCT(BlueprintInternalUseOnly)
124#if WITH_EDITORONLY_DATA
133 float BlendTime = 0.0f;
136 bool bResetChild =
false;
139 bool bBoneMirroring =
true;
142 bool bCurveMirroring =
true;
145 bool bAttributeMirroring =
true;
150USTRUCT(BlueprintInternalUseOnly)
181 UPROPERTY(EditAnywhere, Category = Settings, meta = (PinShownByDefault))
184 UPROPERTY(EditAnywhere, Category = Settings)
189 float BlendTime = 0.0f;
202 bool bAttributeMirroring =
true;
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition CustomBoneIndexArray.h:43
Definition MirrorDataTable.h:102
@ false
Definition radaudio_common.h:23
Definition AnimNodeBase.h:853
Definition AnimNode_Mirror.h:13
ANIMGRAPHRUNTIME_API FAnimNode_MirrorBase(const FAnimNode_MirrorBase &)
ANIMGRAPHRUNTIME_API ~FAnimNode_MirrorBase()
Definition AnimNode_Mirror.h:152
Definition AnimNode_Mirror.h:96
Definition AnimNodeBase.h:337
Definition AnimNodeBase.h:324
Definition AnimNodeBase.h:354
Definition BoneContainer.h:192
Definition BoneIndices.h:63
Definition AnimNodeBase.h:642
Definition AnimNodeBase.h:479
Definition AnimNodeBase.h:819
Definition ObjectPtr.h:488